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Fix some typos and correct some capitalizations in the log messages.
Makes the logging look more orderly and less spammy when spitting out things.
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@ -455,7 +455,7 @@ void VertexShaderManager::SetConstants()
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break;
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default:
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ERROR_LOG(VIDEO, "unknown projection type: %d", xfregs.projection.type);
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ERROR_LOG(VIDEO, "Unknown projection type: %d", xfregs.projection.type);
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}
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PRIM_LOG("Projection: %f %f %f %f %f %f\n", rawProjection[0], rawProjection[1], rawProjection[2], rawProjection[3], rawProjection[4], rawProjection[5]);
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