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Fix some typos and correct some capitalizations in the log messages.
Makes the logging look more orderly and less spammy when spitting out things.
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@ -165,7 +165,7 @@ void ApplyShader()
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std::string code;
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std::string path = File::GetUserPath(D_SHADERS_IDX) + g_ActiveConfig.sPostProcessingShader + ".txt";
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if(!File::ReadFileToString(true, path.c_str(), code)) {
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ERROR_LOG(VIDEO, "post-processing shader not found: %s", path.c_str());
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ERROR_LOG(VIDEO, "Post-processing shader not found: %s", path.c_str());
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return;
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}
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