diff --git a/Source/Core/Core/DolphinAnalytics.cpp b/Source/Core/Core/DolphinAnalytics.cpp index 5c4c420168..370e719820 100644 --- a/Source/Core/Core/DolphinAnalytics.cpp +++ b/Source/Core/Core/DolphinAnalytics.cpp @@ -428,8 +428,7 @@ void DolphinAnalytics::MakePerGameBuilder() // Controller information // We grab enough to tell what percentage of our users are playing with keyboard/mouse, some kind - // of gamepad - // or the official GameCube adapter. + // of gamepad, or the official GameCube adapter. builder.AddData("gcadapter-detected", GCAdapter::IsDetected(nullptr)); builder.AddData("has-controller", Pad::GetConfig()->IsControllerControlledByGamepadDevice(0) || GCAdapter::IsDetected(nullptr));