mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 14:19:46 -06:00
VideoBackends: Add AbstractStagingTexture class
Can be used for asynchronous readback or upload of textures.
This commit is contained in:
@ -6,6 +6,7 @@
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
|
||||
#include "VideoCommon/AbstractStagingTexture.h"
|
||||
#include "VideoCommon/AbstractTexture.h"
|
||||
|
||||
class D3DTexture2D;
|
||||
@ -38,4 +39,30 @@ private:
|
||||
ID3D11Texture2D* m_staging_texture = nullptr;
|
||||
};
|
||||
|
||||
class DXStagingTexture final : public AbstractStagingTexture
|
||||
{
|
||||
public:
|
||||
DXStagingTexture() = delete;
|
||||
~DXStagingTexture();
|
||||
|
||||
void CopyFromTexture(const AbstractTexture* src, const MathUtil::Rectangle<int>& src_rect,
|
||||
u32 src_layer, u32 src_level,
|
||||
const MathUtil::Rectangle<int>& dst_rect) override;
|
||||
void CopyToTexture(const MathUtil::Rectangle<int>& src_rect, AbstractTexture* dst,
|
||||
const MathUtil::Rectangle<int>& dst_rect, u32 dst_layer,
|
||||
u32 dst_level) override;
|
||||
|
||||
bool Map() override;
|
||||
void Unmap() override;
|
||||
void Flush() override;
|
||||
|
||||
static std::unique_ptr<DXStagingTexture> Create(StagingTextureType type,
|
||||
const TextureConfig& config);
|
||||
|
||||
private:
|
||||
DXStagingTexture(StagingTextureType type, const TextureConfig& config, ID3D11Texture2D* tex);
|
||||
|
||||
ID3D11Texture2D* m_tex = nullptr;
|
||||
};
|
||||
|
||||
} // namespace DX11
|
||||
|
Reference in New Issue
Block a user