FramebufferManagerBase: Get rid of explicit delete and new

This commit is contained in:
Lioncash
2015-12-21 14:11:01 -05:00
parent 9039cc5860
commit f448c6e291
6 changed files with 37 additions and 38 deletions

View File

@ -4,11 +4,11 @@
#pragma once
#include "Common/GL/GLUtil.h"
#include <memory>
#include "Common/GL/GLUtil.h"
#include "VideoBackends/OGL/ProgramShaderCache.h"
#include "VideoBackends/OGL/Render.h"
#include "VideoCommon/FramebufferManagerBase.h"
// On the GameCube, the game sends a request for the graphics processor to
@ -95,7 +95,7 @@ public:
static void PokeEFB(EFBAccessType type, const std::vector<EfbPokeData>& data);
private:
XFBSourceBase* CreateXFBSource(unsigned int target_width, unsigned int target_height, unsigned int layers) override;
std::unique_ptr<XFBSourceBase> CreateXFBSource(unsigned int target_width, unsigned int target_height, unsigned int layers) override;
void GetTargetSize(unsigned int *width, unsigned int *height) override;
void CopyToRealXFB(u32 xfbAddr, u32 fbStride, u32 fbHeight, const EFBRectangle& sourceRc,float Gamma) override;