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FramebufferManagerBase: Get rid of explicit delete and new
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@ -4,11 +4,11 @@
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#pragma once
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#include "Common/GL/GLUtil.h"
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#include <memory>
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#include "Common/GL/GLUtil.h"
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#include "VideoBackends/OGL/ProgramShaderCache.h"
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#include "VideoBackends/OGL/Render.h"
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#include "VideoCommon/FramebufferManagerBase.h"
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// On the GameCube, the game sends a request for the graphics processor to
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@ -95,7 +95,7 @@ public:
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static void PokeEFB(EFBAccessType type, const std::vector<EfbPokeData>& data);
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private:
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XFBSourceBase* CreateXFBSource(unsigned int target_width, unsigned int target_height, unsigned int layers) override;
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std::unique_ptr<XFBSourceBase> CreateXFBSource(unsigned int target_width, unsigned int target_height, unsigned int layers) override;
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void GetTargetSize(unsigned int *width, unsigned int *height) override;
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void CopyToRealXFB(u32 xfbAddr, u32 fbStride, u32 fbHeight, const EFBRectangle& sourceRc,float Gamma) override;
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