GeometryShaderGen: Rename ApiType to api_type

This commit is contained in:
Pokechu22
2021-08-01 15:11:22 -07:00
parent 3b752c4d5d
commit f46fe77264
2 changed files with 30 additions and 29 deletions

View File

@ -23,7 +23,7 @@ struct geometry_shader_uid_data
using GeometryShaderUid = ShaderUid<geometry_shader_uid_data>;
ShaderCode GenerateGeometryShaderCode(APIType ApiType, const ShaderHostConfig& host_config,
ShaderCode GenerateGeometryShaderCode(APIType api_type, const ShaderHostConfig& host_config,
const geometry_shader_uid_data* uid_data);
GeometryShaderUid GetGeometryShaderUid(PrimitiveType primitive_type);
void EnumerateGeometryShaderUids(const std::function<void(const GeometryShaderUid&)>& callback);