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let dsp null build in debug mode. fixed typo(?) in wiimote emu, so now left click=A, right click=B. Fixed up ConfigMain to write to the correct offset for changing wii language, and the dialog doesn't get extremely wide anymore. Also ignore rcdefs.h.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1180 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -51,7 +51,7 @@ void FillReportInfo(wm_core& _core)
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if(GetAsyncKeyState(VK_LBUTTON) ? 1 : 0 || GetAsyncKeyState('A') ? 1 : 0)
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_core.a = 1;
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if(GetAsyncKeyState(VK_LBUTTON) ? 1 : 0 || GetAsyncKeyState('B') ? 1 : 0)
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if(GetAsyncKeyState(VK_RBUTTON) ? 1 : 0 || GetAsyncKeyState('B') ? 1 : 0)
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_core.b = 1;
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_core.one = GetAsyncKeyState('1') ? 1 : 0;
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