let dsp null build in debug mode. fixed typo(?) in wiimote emu, so now left click=A, right click=B. Fixed up ConfigMain to write to the correct offset for changing wii language, and the dialog doesn't get extremely wide anymore. Also ignore rcdefs.h.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1180 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman
2008-11-15 03:53:00 +00:00
parent 9a4dc4e810
commit f48a74a236
4 changed files with 7 additions and 11 deletions

View File

@ -51,7 +51,7 @@ void FillReportInfo(wm_core& _core)
if(GetAsyncKeyState(VK_LBUTTON) ? 1 : 0 || GetAsyncKeyState('A') ? 1 : 0)
_core.a = 1;
if(GetAsyncKeyState(VK_LBUTTON) ? 1 : 0 || GetAsyncKeyState('B') ? 1 : 0)
if(GetAsyncKeyState(VK_RBUTTON) ? 1 : 0 || GetAsyncKeyState('B') ? 1 : 0)
_core.b = 1;
_core.one = GetAsyncKeyState('1') ? 1 : 0;