fix windows build

add the GL include (back) to Base.props
use a similar technique to GLX.cpp (by Sonic) in WGL.cpp to get
wglSwapIntervalEXT without the WGLEW check

Conflicts:
	Source/Core/VideoBackends/OGL/OGL.vcxproj
	Source/Core/VideoBackends/OGL/OGL.vcxproj.filters
	Source/VSProps/Base.props
This commit is contained in:
Jack Frost
2013-12-31 00:03:49 +01:00
committed by degasus
parent 10bd61a9d2
commit f4bd7bdef0
5 changed files with 131 additions and 2 deletions

View File

@ -5,7 +5,9 @@
#include "GLExtensions.h"
#include "Log.h"
#if defined(__linux__)
#include <dlfcn.h>
#endif
#include <unordered_map>
// gl_1_2