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https://github.com/dolphin-emu/dolphin.git
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CheatsManager: Create ARCodeWidget and GeckoCodeWidget only once.
Create ARCodeWidget and GeckoCodeWidget once on startup rather than every time a game is launched or shutdown. In addition to losing focus on the tab (since the previous widget and tab no longer existed), the behavior prior to this commit could cause a crash if the user initiated a game shutdown and then opened a code edit window since the AR/GeckoCodeWidget would get deleted in the meantime.
This commit is contained in:
@ -36,8 +36,6 @@ CheatsManager::CheatsManager(Core::System& system, QWidget* parent)
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CreateWidgets();
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ConnectWidgets();
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RefreshCodeTabs(Core::GetState(m_system), true);
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auto& settings = Settings::GetQSettings();
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restoreGeometry(settings.value(QStringLiteral("cheatsmanager/geometry")).toByteArray());
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}
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@ -50,7 +48,7 @@ CheatsManager::~CheatsManager()
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void CheatsManager::OnStateChanged(Core::State state)
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{
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RefreshCodeTabs(state, false);
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RefreshCodeTabs(state);
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if (state == Core::State::Paused)
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UpdateAllCheatSearchWidgetCurrentValues();
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}
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@ -99,9 +97,9 @@ void CheatsManager::showEvent(QShowEvent* event)
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RegisterAfterFrameEventCallback();
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}
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void CheatsManager::RefreshCodeTabs(Core::State state, bool force)
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void CheatsManager::RefreshCodeTabs(Core::State state)
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{
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if (!force && (state == Core::State::Starting || state == Core::State::Stopping))
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if (state == Core::State::Starting || state == Core::State::Stopping)
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return;
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const auto& game_id =
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@ -109,47 +107,15 @@ void CheatsManager::RefreshCodeTabs(Core::State state, bool force)
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const auto& game_tdb_id = SConfig::GetInstance().GetGameTDBID();
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const u16 revision = SConfig::GetInstance().GetRevision();
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if (!force && m_game_id == game_id && m_game_tdb_id == game_tdb_id && m_revision == revision)
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if (m_game_id == game_id && m_game_tdb_id == game_tdb_id && m_revision == revision)
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return;
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m_game_id = game_id;
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m_game_tdb_id = game_tdb_id;
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m_revision = revision;
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if (m_ar_code)
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{
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const int tab_index = m_tab_widget->indexOf(m_ar_code);
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if (tab_index != -1)
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m_tab_widget->removeTab(tab_index);
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m_ar_code->deleteLater();
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m_ar_code = nullptr;
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}
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if (m_gecko_code)
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{
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const int tab_index = m_tab_widget->indexOf(m_gecko_code);
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if (tab_index != -1)
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m_tab_widget->removeTab(tab_index);
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m_gecko_code->deleteLater();
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m_gecko_code = nullptr;
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}
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m_ar_code = new ARCodeWidget(m_game_id, m_revision, false);
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m_gecko_code = new GeckoCodeWidget(m_game_id, m_game_tdb_id, m_revision, false);
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m_tab_widget->insertTab(0, m_ar_code, tr("AR Code"));
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m_tab_widget->insertTab(1, m_gecko_code, tr("Gecko Codes"));
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m_tab_widget->setTabUnclosable(0);
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m_tab_widget->setTabUnclosable(1);
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connect(m_ar_code, &ARCodeWidget::OpenGeneralSettings, this, &CheatsManager::OpenGeneralSettings);
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connect(m_gecko_code, &GeckoCodeWidget::OpenGeneralSettings, this,
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&CheatsManager::OpenGeneralSettings);
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#ifdef USE_RETRO_ACHIEVEMENTS
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connect(m_ar_code, &ARCodeWidget::OpenAchievementSettings, this,
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&CheatsManager::OpenAchievementSettings);
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connect(m_gecko_code, &GeckoCodeWidget::OpenAchievementSettings, this,
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&CheatsManager::OpenAchievementSettings);
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#endif // USE_RETRO_ACHIEVEMENTS
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m_ar_code->ChangeGame(m_game_id, m_revision);
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m_gecko_code->ChangeGame(m_game_id, m_game_tdb_id, m_revision);
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}
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void CheatsManager::CreateWidgets()
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@ -157,9 +123,19 @@ void CheatsManager::CreateWidgets()
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m_tab_widget = new PartiallyClosableTabWidget;
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m_button_box = new QDialogButtonBox(QDialogButtonBox::Close);
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int tab_index;
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m_ar_code = new ARCodeWidget(m_game_id, m_revision, false);
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tab_index = m_tab_widget->addTab(m_ar_code, tr("AR Code"));
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m_tab_widget->setTabUnclosable(tab_index);
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m_gecko_code = new GeckoCodeWidget(m_game_id, m_game_tdb_id, m_revision, false);
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tab_index = m_tab_widget->addTab(m_gecko_code, tr("Gecko Codes"));
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m_tab_widget->setTabUnclosable(tab_index);
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m_cheat_search_new = new CheatSearchFactoryWidget();
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m_tab_widget->addTab(m_cheat_search_new, tr("Start New Cheat Search"));
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m_tab_widget->setTabUnclosable(0);
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tab_index = m_tab_widget->addTab(m_cheat_search_new, tr("Start New Cheat Search"));
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m_tab_widget->setTabUnclosable(tab_index);
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auto* layout = new QVBoxLayout;
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layout->addWidget(m_tab_widget);
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@ -172,14 +148,9 @@ void CheatsManager::OnNewSessionCreated(const Cheats::CheatSearchSessionBase& se
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{
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auto* w = new CheatSearchWidget(m_system, session.Clone());
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const int tab_index = m_tab_widget->addTab(w, tr("Cheat Search"));
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w->connect(w, &CheatSearchWidget::ActionReplayCodeGenerated, this,
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[this](const ActionReplay::ARCode& ar_code) {
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if (m_ar_code)
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m_ar_code->AddCode(ar_code);
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});
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w->connect(w, &CheatSearchWidget::ShowMemory, [this](u32 address) { emit ShowMemory(address); });
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w->connect(w, &CheatSearchWidget::RequestWatch,
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[this](QString name, u32 address) { emit RequestWatch(name, address); });
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connect(w, &CheatSearchWidget::ActionReplayCodeGenerated, m_ar_code, &ARCodeWidget::AddCode);
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connect(w, &CheatSearchWidget::ShowMemory, this, &CheatsManager::ShowMemory);
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connect(w, &CheatSearchWidget::RequestWatch, this, &CheatsManager::RequestWatch);
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m_tab_widget->setCurrentIndex(tab_index);
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}
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@ -196,4 +167,13 @@ void CheatsManager::ConnectWidgets()
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connect(m_cheat_search_new, &CheatSearchFactoryWidget::NewSessionCreated, this,
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&CheatsManager::OnNewSessionCreated);
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connect(m_tab_widget, &QTabWidget::tabCloseRequested, this, &CheatsManager::OnTabCloseRequested);
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connect(m_ar_code, &ARCodeWidget::OpenGeneralSettings, this, &CheatsManager::OpenGeneralSettings);
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connect(m_gecko_code, &GeckoCodeWidget::OpenGeneralSettings, this,
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&CheatsManager::OpenGeneralSettings);
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#ifdef USE_RETRO_ACHIEVEMENTS
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connect(m_ar_code, &ARCodeWidget::OpenAchievementSettings, this,
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&CheatsManager::OpenAchievementSettings);
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connect(m_gecko_code, &GeckoCodeWidget::OpenAchievementSettings, this,
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&CheatsManager::OpenAchievementSettings);
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#endif // USE_RETRO_ACHIEVEMENTS
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}
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