CheatsManager: Create ARCodeWidget and GeckoCodeWidget only once.

Create ARCodeWidget and GeckoCodeWidget once on startup rather than
every time a game is launched or shutdown.

In addition to losing focus on the tab (since the previous widget and
tab no longer existed), the behavior prior to this commit could cause a
crash if the user initiated a game shutdown and then opened a code edit
window since the AR/GeckoCodeWidget would get deleted in the meantime.
This commit is contained in:
Dentomologist
2024-07-30 19:55:27 -07:00
parent 232d24109d
commit f4db168a8e
6 changed files with 96 additions and 72 deletions

View File

@ -45,6 +45,29 @@ GeckoCodeWidget::GeckoCodeWidget(std::string game_id, std::string gametdb_id, u1
LoadCodes();
}
void GeckoCodeWidget::ChangeGame(std::string game_id, std::string gametdb_id,
const u16 game_revision)
{
m_game_id = std::move(game_id);
m_gametdb_id = std::move(gametdb_id);
m_game_revision = game_revision;
m_restart_required = false;
m_gecko_codes.clear();
m_code_list->clear();
m_name_label->clear();
m_creator_label->clear();
m_code_description->clear();
m_code_view->clear();
// If a CheatCodeEditor is open, it's now trying to add or edit a code in the previous game's code
// list which is no longer loaded. Letting the user save the code wouldn't make sense, so close
// the dialog instead.
m_cheat_code_editor->reject();
LoadCodes();
}
GeckoCodeWidget::~GeckoCodeWidget() = default;
void GeckoCodeWidget::CreateWidgets()
@ -78,6 +101,8 @@ void GeckoCodeWidget::CreateWidgets()
m_remove_code = new NonDefaultQPushButton(tr("&Remove Code"));
m_download_codes = new NonDefaultQPushButton(tr("Download Codes"));
m_cheat_code_editor = new CheatCodeEditor(this);
m_download_codes->setToolTip(tr("Download Codes from the WiiRD Database"));
auto* layout = new QVBoxLayout;
@ -187,10 +212,9 @@ void GeckoCodeWidget::AddCode()
Gecko::GeckoCode code;
code.enabled = true;
CheatCodeEditor ed(this);
ed.SetGeckoCode(&code);
SetQWidgetWindowDecorations(&ed);
if (ed.exec() == QDialog::Rejected)
m_cheat_code_editor->SetGeckoCode(&code);
SetQWidgetWindowDecorations(m_cheat_code_editor);
if (m_cheat_code_editor->exec() == QDialog::Rejected)
return;
m_gecko_codes.push_back(std::move(code));
@ -206,10 +230,9 @@ void GeckoCodeWidget::EditCode()
const int index = item->data(Qt::UserRole).toInt();
CheatCodeEditor ed(this);
ed.SetGeckoCode(&m_gecko_codes[index]);
SetQWidgetWindowDecorations(&ed);
if (ed.exec() == QDialog::Rejected)
m_cheat_code_editor->SetGeckoCode(&m_gecko_codes[index]);
SetQWidgetWindowDecorations(m_cheat_code_editor);
if (m_cheat_code_editor->exec() == QDialog::Rejected)
return;
SaveCodes();