Clean up cached_arraybases. Update VideoSW to new scheme.

Move ownership of cached_arraybases from CPMemory to VertexLoaderManager
to better match it usage.
This commit is contained in:
Scott Mansell
2015-05-30 00:42:45 +12:00
parent 6d916762fb
commit f57517f1a0
13 changed files with 48 additions and 35 deletions

View File

@ -16,8 +16,10 @@
#include "VideoBackends/Software/XFMemLoader.h"
#include "VideoCommon/VertexLoaderBase.h"
#include "VideoCommon/VertexLoaderManager.h"
#include "VideoCommon/VertexLoaderUtils.h"
SWVertexLoader::SWVertexLoader() :
m_VertexSize(0)
{
@ -176,6 +178,8 @@ void SWVertexLoader::LoadVertex()
// reserve memory for the destination of the vertex loader
m_LoadedVertices.resize(vdec.stride + 4);
VertexLoaderManager::UpdateVertexArrayPointers();
// convert the vertex from the gc format to the videocommon (hardware optimized) format
u8* old = g_video_buffer_read_ptr;
int converted_vertices = m_CurrentLoader->RunVertices(