Support a gcm revision-specific game ini for cheats + partially fix gecko codes in default ini.

The local ini is not revision-specific because it would require renaming
everything.  Meh.
This commit is contained in:
comex
2013-09-23 02:39:14 -04:00
parent 1ed06f1dc4
commit f57ff0a569
25 changed files with 134 additions and 93 deletions

View File

@ -20,6 +20,7 @@ public:
bool Read(u64 _Offset, u64 _Length, u8* _pBuffer) const;
bool RAWRead(u64 _Offset, u64 _Length, u8* _pBuffer) const;
std::string GetUniqueID() const;
std::string GetRevisionSpecificUniqueID() const;
std::string GetMakerID() const;
int GetRevision() const;
std::vector<std::string> GetNames() const;