Support a gcm revision-specific game ini for cheats + partially fix gecko codes in default ini.

The local ini is not revision-specific because it would require renaming
everything.  Meh.
This commit is contained in:
comex
2013-09-23 02:39:14 -04:00
parent 1ed06f1dc4
commit f57ff0a569
25 changed files with 134 additions and 93 deletions

View File

@ -157,7 +157,7 @@ bool VideoBackend::Initialize(void *&window_handle)
const SCoreStartupParameter& core_params = SConfig::GetInstance().m_LocalCoreStartupParameter;
g_Config.Load((File::GetUserPath(D_CONFIG_IDX) + "gfx_dx11.ini").c_str());
g_Config.GameIniLoad(core_params.m_strGameIniDefault.c_str(), core_params.m_strGameIniLocal.c_str());
g_Config.GameIniLoad();
g_Config.UpdateProjectionHack();
g_Config.VerifyValidity();
UpdateActiveConfig();