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GameConfigLoader: Add GFX Game INI translations
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@ -12,6 +12,7 @@
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "Core/Config/GraphicsSettings.h"
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#include "Core/HW/Memmap.h"
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#include "VideoBackends/Software/EfbCopy.h"
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@ -142,7 +143,9 @@ void SWRenderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
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// virtual XFB is not supported
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if (g_ActiveConfig.bUseXFB)
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g_ActiveConfig.bUseRealXFB = true;
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{
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Config::SetCurrent(Config::GFX_USE_REAL_XFB, true);
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}
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}
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u32 SWRenderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 InputData)
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