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Feature: Emulate Disney Infinity Base
Create, Load and Clear Infinity figures on an emulated base in the UI
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@ -30,6 +30,7 @@ class GBATASInputWindow;
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class GCTASInputWindow;
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class GraphicsWindow;
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class HotkeyScheduler;
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class InfinityBaseWindow;
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class JITWidget;
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class LogConfigWidget;
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class LogWidget;
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@ -161,6 +162,7 @@ private:
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void ShowNetPlayBrowser();
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void ShowFIFOPlayer();
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void ShowSkylanderPortal();
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void ShowInfinityBase();
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void ShowMemcardManager();
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void ShowResourcePackManager();
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void ShowCheatsManager();
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@ -225,6 +227,7 @@ private:
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GraphicsWindow* m_graphics_window = nullptr;
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FIFOPlayerWindow* m_fifo_window = nullptr;
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SkylanderPortalWindow* m_skylander_window = nullptr;
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InfinityBaseWindow* m_infinity_window = nullptr;
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MappingWindow* m_hotkey_window = nullptr;
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FreeLookWindow* m_freelook_window = nullptr;
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