Random: Add seeded PRNG

This commit is contained in:
MerryMage
2021-01-13 13:54:19 +00:00
parent b22073ef59
commit f65c1df094
2 changed files with 62 additions and 5 deletions

View File

@ -5,12 +5,37 @@
#pragma once
#include <cstddef>
#include <memory>
#include <type_traits>
#include "Common/CommonTypes.h"
namespace Common::Random
{
/// Cryptographically secure pseudo-random number generator, with explicit seed.
class PRNG final
{
public:
explicit PRNG(u64 seed) : PRNG(&seed, sizeof(u64)) {}
PRNG(void* seed, std::size_t size);
~PRNG();
void Generate(void* buffer, std::size_t size);
template <typename T>
T GenerateValue()
{
static_assert(std::is_arithmetic<T>(), "T must be an arithmetic type in GenerateValue.");
T value;
Generate(&value, sizeof(value));
return value;
}
private:
struct Impl;
std::unique_ptr<Impl> m_impl;
};
/// Fill `buffer` with random bytes using a cryptographically secure pseudo-random number generator.
void Generate(void* buffer, std::size_t size);