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change projection_type to u32
Fix issue 5740 thx @ erwan_taf for debuging all the week
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@ -43,7 +43,7 @@ struct Statistics
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int numUniquePixelShaders;
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float proj_0, proj_1, proj_2, proj_3, proj_4, proj_5, proj_6;
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float proj_0, proj_1, proj_2, proj_3, proj_4, proj_5;
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float gproj_0, gproj_1, gproj_2, gproj_3, gproj_4, gproj_5;
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float gproj_6, gproj_7, gproj_8, gproj_9, gproj_10, gproj_11, gproj_12, gproj_13, gproj_14, gproj_15;
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