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ShaderGen: Fix per pixel lighting.
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@ -187,6 +187,8 @@ struct pixel_shader_uid_data
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u32 bHasIndStage : 16;
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u32 xfregs_numTexGen_numTexGens : 4;
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LightingUidData lighting;
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};
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typedef ShaderUid<pixel_shader_uid_data> PixelShaderUid;
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