MAJOR and long ago overdue wiiuse and real wiimote sourcecode cleanup. Removed "recording" in old wiimote plugin and other not necessary functions(EEPROM reading, we 'll just do a reconnect instead to use default accel calibration data etc). Recording is not needed anymore(playback of recorded moves should be still working). Everything the recording feature offered, the new wiimote plugin does as well and even more. The cleanup will ease the port of the real wiimote feature into new wiimote plugin, which is still only offering emulated wiimote support. Billiard said he's now on it.:)

Wiimotes are now slighty more responsive and multiple wiimotes should harmonize now slighty better. This clean up was requested/inevitable and should have be done way more earlier. This "might" break osx/linux builds, so please test. If your aware of any "real wiimote" issues please post it in the comments as well(dont forget to state your OS).

Known wiimote issues:
1.) Possible wiimote disconnect on pressing the home button
2.) 1-2 Possible wiimote disconnects directly after starting a game
3.) Rumble causes lag. I don't think this is a wiimote plugin issue itself, I'm not sure tho. It would be interesting to know whether the lag still happens on emulated wiimotes as well, when the game tries to rumble.
4.) Connecting(pairing up and refreshing) a 2nd/3rd/4th real wiimote while having a game running/paused, might swap player slots and cause disconnects at that moment.
If u have more issues, feel free to post them, to have them all here collected once more to get a brief overview.
Apart from that, increase the wiimote read timeout @settings(20-200). If your  expecting frequent disconnects, restart dolphin, and don't open the wiimote gui before playing instead directly start games.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5788 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
snzgoo
2010-06-26 02:08:30 +00:00
parent 434e6b1198
commit f6d844dac1
37 changed files with 72 additions and 4503 deletions

View File

@ -140,6 +140,8 @@
#define EXP_CLASSIC 2
#define EXP_GUITAR_HERO_3 3
#define EXP_WII_BOARD 4
#define EXP_WII_MOTION_PLUS 5
#define EXP_WII_MOTION_PLUS_NUNCHUK 6
/* IR correction types */
typedef enum ir_position_t {
@ -276,6 +278,13 @@ typedef struct vec3b_t {
byte x, y, z;
} vec3b_t;
/**
* @struct vec3f_t
* @brief unsigned orientation short struct.
*/
typedef struct vec3s_t {
unsigned pitch, roll, yaw;
} vec3s_t;
/**
* @struct vec3f_t
@ -493,6 +502,24 @@ typedef struct wii_board_t {
float y;
} wii_board_t;
/**
* @struct motionplus_t
* @brief Motion Plus expansion device.
*/
typedef struct motionplus_t {
struct vec3s_t calib_zero; /* motion plus gyroscope calibration */
struct vec3s_t calib_min;
struct vec3s_t calib_max;
byte pitchfs; /* fast/slow motion */
byte rollfs;
byte yawfs;
unsigned short pitch; /* current orientation on each axis */
unsigned short roll;
unsigned short yaw;
} motionplus_t;
/**
* @struct expansion_t
* @brief Generic expansion device plugged into wiimote.
@ -567,7 +594,9 @@ typedef enum WIIUSE_EVENT_TYPE {
WIIUSE_GUITAR_HERO_3_CTRL_INSERTED,
WIIUSE_GUITAR_HERO_3_CTRL_REMOVED,
WIIUSE_WII_BOARD_CTRL_INSERTED,
WIIUSE_WII_BOARD_CTRL_REMOVED
WIIUSE_WII_BOARD_CTRL_REMOVED,
WIIUSE_MOTION_PLUS_INSERTED,
WIIUSE_MOTION_PLUS_REMOVED
} WIIUSE_EVENT_TYPE;
/**
@ -658,50 +687,29 @@ WIIUSE_EXPORT extern struct wiimote_t** wiiuse_init(int wiimotes);
WIIUSE_EXPORT extern void wiiuse_disconnected(struct wiimote_t* wm);
WIIUSE_EXPORT extern void wiiuse_cleanup(struct wiimote_t** wm, int wiimotes);
WIIUSE_EXPORT extern void wiiuse_rumble(struct wiimote_t* wm, int status);
WIIUSE_EXPORT extern void wiiuse_toggle_rumble(struct wiimote_t* wm);
WIIUSE_EXPORT extern void wiiuse_set_leds(struct wiimote_t* wm, int leds);
WIIUSE_EXPORT extern void wiiuse_motion_sensing(struct wiimote_t* wm, int status);
WIIUSE_EXPORT extern int wiiuse_read_data(struct wiimote_t* wm, byte* buffer, unsigned int offset, unsigned short len);
WIIUSE_EXPORT extern int wiiuse_write_data(struct wiimote_t* wm, unsigned int addr, byte* data, byte len);
WIIUSE_EXPORT extern void wiiuse_status(struct wiimote_t* wm);
WIIUSE_EXPORT extern struct wiimote_t* wiiuse_get_by_id(struct wiimote_t** wm, int wiimotes, int unid);
WIIUSE_EXPORT extern int wiiuse_set_flags(struct wiimote_t* wm, int enable, int disable);
WIIUSE_EXPORT extern float wiiuse_set_smooth_alpha(struct wiimote_t* wm, float alpha);
WIIUSE_EXPORT extern void wiiuse_set_bluetooth_stack(struct wiimote_t** wm, int wiimotes, enum win_bt_stack_t type);
WIIUSE_EXPORT extern void wiiuse_set_orient_threshold(struct wiimote_t* wm, float threshold);
WIIUSE_EXPORT extern void wiiuse_resync(struct wiimote_t* wm);
WIIUSE_EXPORT extern void wiiuse_set_timeout(struct wiimote_t** wm, int wiimotes, byte normal_timeout, byte exp_timeout);
WIIUSE_EXPORT extern void wiiuse_set_accel_threshold(struct wiimote_t* wm, int threshold);
/* connect.c / io_win.c */
WIIUSE_EXPORT extern int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout);
WIIUSE_EXPORT extern int wiiuse_connect(struct wiimote_t** wm, int wiimotes);
WIIUSE_EXPORT extern void wiiuse_disconnect(struct wiimote_t* wm);
WIIUSE_EXPORT extern void wiiuse_set_timeout(struct wiimote_t** wm, int wiimotes, byte normal_timeout, byte exp_timeout);
#ifdef WIN32
WIIUSE_EXPORT extern int wiiuse_check_system_notification(unsigned int nMsg, WPARAM wParam, LPARAM lParam);
WIIUSE_EXPORT extern int wiiuse_register_system_notification(HWND hwnd);
#endif
/* events.c */
WIIUSE_EXPORT extern int wiiuse_poll(struct wiimote_t** wm, int wiimotes);
/* ir.c */
WIIUSE_EXPORT extern void wiiuse_set_ir(struct wiimote_t* wm, int status);
WIIUSE_EXPORT extern void wiiuse_set_ir_vres(struct wiimote_t* wm, unsigned int x, unsigned int y);
WIIUSE_EXPORT extern void wiiuse_set_ir_position(struct wiimote_t* wm, enum ir_position_t pos);
WIIUSE_EXPORT extern void wiiuse_set_aspect_ratio(struct wiimote_t* wm, enum aspect_t aspect);
WIIUSE_EXPORT extern void wiiuse_set_ir_sensitivity(struct wiimote_t* wm, int level);
/* nunchuk.c */
WIIUSE_EXPORT extern void wiiuse_set_nunchuk_orient_threshold(struct wiimote_t* wm, float threshold);
WIIUSE_EXPORT extern void wiiuse_set_nunchuk_accel_threshold(struct wiimote_t* wm, int threshold);
/* io.c */
WIIUSE_EXPORT extern int wiiuse_io_read(struct wiimote_t* wm);
WIIUSE_EXPORT extern int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len);
/* Balance Board */
WIIUSE_EXPORT extern void wiiuse_set_wii_board_calib(struct wiimote_t *wm);
#ifdef __cplusplus
}