Delete the "Jac" uCode HLE, merge it into the Zelda ucode. The games (Luigi, Pikmin) communicate fine but don't make any sound :(

Improved volume mode 0. Initial work on more correct volume mode 1 emulation sounds, but it's not activated. Made the volumes less annoying, anyway.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3746 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2009-07-11 13:57:21 +00:00
parent ccebd7512e
commit f6edc361b4
8 changed files with 588 additions and 615 deletions

View File

@ -22,7 +22,6 @@
#include "UCode_AX.h"
#include "UCode_AXWii.h"
#include "UCode_Zelda.h"
#include "UCode_Jac.h"
#include "UCode_ROM.h"
#include "UCode_CARD.h"
#include "UCode_InitAudioSystem.h"
@ -61,8 +60,7 @@ IUCode* UCodeFactory(u32 _CRC, CMailHandler& _rMailHandler)
case 0x0267d05a: // http://forums.dolphin-emu.com/thread-2134.html Pikmin PAL
case 0x4be6a5cb: // AC, Pikmin
INFO_LOG(DSPHLE, "CRC %08x: JAC (early Zelda) ucode chosen", _CRC);
return new CUCode_Jac(_rMailHandler);
// return new CUCode_Zelda(_rMailHandler, _CRC);
return new CUCode_Zelda(_rMailHandler, _CRC);
case 0x6CA33A6D: // DK Jungle Beat
case 0x86840740: // Zelda WW - US