[Android-overlay] Support multiple gamepads with touch screen controls.

This commit is contained in:
Ryan Houdek
2013-11-24 15:04:53 -06:00
parent 42f8562e5c
commit f6f2b1fc60
8 changed files with 163 additions and 76 deletions

View File

@ -120,10 +120,10 @@ namespace ButtonManager
};
void Init();
bool GetButtonPressed(ButtonType button);
float GetAxisValue(ButtonType axis);
void TouchEvent(int button, int action);
void TouchAxisEvent(int axis, float value);
bool GetButtonPressed(int padID, ButtonType button);
float GetAxisValue(int padID, ButtonType axis);
void TouchEvent(int padID, int button, int action);
void TouchAxisEvent(int padID, int axis, float value);
void GamepadEvent(std::string dev, int button, int action);
void GamepadAxisEvent(std::string dev, int axis, float value);
void Shutdown();