Random fixes and cleanups

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5297 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
NeoBrainX
2010-04-08 16:59:35 +00:00
parent b452bf7051
commit f727139ebf
22 changed files with 555 additions and 573 deletions

View File

@ -89,11 +89,11 @@ void DoState(PointerWrap &p)
}
// Begin with video plugin, so that it gets a chance to clear it's caches and writeback modified things to RAM
CPluginManager &pm = CPluginManager::GetInstance();
pm.GetVideo()->DoState(p.GetPPtr(), p.GetMode());
pm.GetDSP()->DoState(p.GetPPtr(), p.GetMode());
pm.GetPad(0)->DoState(p.GetPPtr(), p.GetMode());
if (Core::g_CoreStartupParameter.bWii)
pm.GetWiimote(0)->DoState(p.GetPPtr(), p.GetMode());
pm.GetVideo()->DoState(p.GetPPtr(), p.GetMode());
pm.GetDSP()->DoState(p.GetPPtr(), p.GetMode());
pm.GetPad(0)->DoState(p.GetPPtr(), p.GetMode());
if (Core::g_CoreStartupParameter.bWii)
pm.GetWiimote(0)->DoState(p.GetPPtr(), p.GetMode());
PowerPC::DoState(p);
HW::DoState(p);
CoreTiming::DoState(p);
@ -161,7 +161,8 @@ THREAD_RETURN CompressAndDumpState(void *pArgs)
delete saveArg;
// Moving to last overwritten save-state
if (File::Exists(cur_filename.c_str())) {
if (File::Exists(cur_filename.c_str()))
{
if (File::Exists((std::string(File::GetUserPath(D_STATESAVES_IDX)) + "lastState.sav").c_str()))
File::Delete((std::string(File::GetUserPath(D_STATESAVES_IDX)) + "lastState.sav").c_str());
@ -170,9 +171,10 @@ THREAD_RETURN CompressAndDumpState(void *pArgs)
}
FILE *f = fopen(filename.c_str(), "wb");
if (f == NULL) {
if (f == NULL)
{
Core::DisplayMessage("Could not save state", 2000);
delete [] buffer;
delete []buffer;
return 0;
}
@ -181,11 +183,13 @@ THREAD_RETURN CompressAndDumpState(void *pArgs)
header.sz = bCompressed ? sz : 0;
fwrite(&header, sizeof(state_header), 1, f);
if (bCompressed) {
if (bCompressed)
{
lzo_uint cur_len = 0;
lzo_uint i = 0;
for (;;) {
for (;;)
{
if ((i + IN_LEN) >= sz)
cur_len = sz - i;
else
@ -202,7 +206,6 @@ THREAD_RETURN CompressAndDumpState(void *pArgs)
break;
i += cur_len;
}
}
else
{
@ -210,8 +213,7 @@ THREAD_RETURN CompressAndDumpState(void *pArgs)
}
fclose(f);
delete [] buffer;
delete []buffer;
Core::DisplayMessage(StringFromFormat("Saved State to %s",
filename.c_str()).c_str(), 2000);
@ -288,7 +290,6 @@ void LoadStateCallback(u64 userdata, int cyclesLate)
gameID), 2000);
fclose(f);
return;
}
@ -300,14 +301,15 @@ void LoadStateCallback(u64 userdata, int cyclesLate)
lzo_uint i = 0;
buffer = new u8[sz];
if (!buffer) {
if (!buffer)
{
PanicAlert("Error allocating buffer");
return;
}
while (true)
{
lzo_uint cur_len = 0;
lzo_uint new_len = 0;
lzo_uint cur_len = 0; // number of bytes to read
lzo_uint new_len = 0; // number of bytes to write
if (fread(&cur_len, 1, sizeof(int), f) == 0)
break;
if (feof(f))
@ -324,7 +326,6 @@ void LoadStateCallback(u64 userdata, int cyclesLate)
return;
}
// The size of the data to read to our buffer is 'new_len'
i += new_len;
}
}