Merge branch 'master' into wxw3-update

Conflicts:
	Source/Core/DolphinWX/Src/LogWindow.cpp
This commit is contained in:
Shawn Hoffman
2012-03-22 17:57:38 -07:00
186 changed files with 1193 additions and 483 deletions

View File

@ -56,11 +56,12 @@ static bool bProcessFifoToLoWatermark = false;
static bool bProcessFifoAllDistance = false;
volatile bool isPossibleWaitingSetDrawDone = false;
volatile bool isHiWatermarkActive = false;
volatile bool interruptSet= false;
volatile bool interruptWaiting= false;
volatile bool interruptTokenWaiting = false;
volatile bool interruptFinishWaiting = false;
volatile bool OnOverflow = false;
volatile bool waitingForPEInterruptDisable = false;
bool IsOnThread()
{
@ -86,13 +87,12 @@ void DoState(PointerWrap &p)
p.Do(bProcessFifoToLoWatermark);
p.Do(bProcessFifoAllDistance);
p.Do(isHiWatermarkActive);
p.Do(isPossibleWaitingSetDrawDone);
p.Do(interruptSet);
p.Do(interruptWaiting);
p.Do(interruptTokenWaiting);
p.Do(interruptFinishWaiting);
p.Do(OnOverflow);
}
inline void WriteLow (volatile u32& _reg, u16 lowbits) {Common::AtomicStore(_reg,(_reg & 0xFFFF0000) | lowbits);}
@ -135,16 +135,14 @@ void Init()
bProcessFifoToLoWatermark = false;
bProcessFifoAllDistance = false;
isPossibleWaitingSetDrawDone = false;
OnOverflow = false;
isHiWatermarkActive = false;
et_UpdateInterrupts = CoreTiming::RegisterEvent("UpdateInterrupts", UpdateInterrupts_Wrapper);
}
void Read16(u16& _rReturnValue, const u32 _Address)
{
INFO_LOG(COMMANDPROCESSOR, "(r): 0x%08x", _Address);
ProcessFifoEvents();
switch (_Address & 0xFFF)
{
case STATUS_REGISTER:
@ -173,11 +171,23 @@ void Read16(u16& _rReturnValue, const u32 _Address)
case FIFO_LO_WATERMARK_HI: _rReturnValue = ReadHigh(fifo.CPLoWatermark); return;
case FIFO_RW_DISTANCE_LO:
_rReturnValue = ReadLow (fifo.CPReadWriteDistance);
if (IsOnThread())
if(fifo.CPWritePointer >= fifo.SafeCPReadPointer)
_rReturnValue = ReadLow (fifo.CPWritePointer - fifo.SafeCPReadPointer);
else
_rReturnValue = ReadLow (fifo.CPEnd - fifo.SafeCPReadPointer + fifo.CPWritePointer - fifo.CPBase + 32);
else
_rReturnValue = ReadLow (fifo.CPReadWriteDistance);
DEBUG_LOG(COMMANDPROCESSOR, "read FIFO_RW_DISTANCE_LO : %04x", _rReturnValue);
return;
case FIFO_RW_DISTANCE_HI:
_rReturnValue = ReadHigh(fifo.CPReadWriteDistance);
if (IsOnThread())
if(fifo.CPWritePointer >= fifo.SafeCPReadPointer)
_rReturnValue = ReadHigh (fifo.CPWritePointer - fifo.SafeCPReadPointer);
else
_rReturnValue = ReadHigh (fifo.CPEnd - fifo.SafeCPReadPointer + fifo.CPWritePointer - fifo.CPBase + 32);
else
_rReturnValue = ReadHigh(fifo.CPReadWriteDistance);
DEBUG_LOG(COMMANDPROCESSOR, "read FIFO_RW_DISTANCE_HI : %04x", _rReturnValue);
return;
case FIFO_WRITE_POINTER_LO:
@ -358,6 +368,7 @@ void Write16(const u16 _Value, const u32 _Address)
break;
case FIFO_READ_POINTER_HI:
WriteHigh((u32 &)fifo.CPReadPointer, _Value);
fifo.SafeCPReadPointer = fifo.CPReadPointer;
DEBUG_LOG(COMMANDPROCESSOR,"\t write to FIFO_READ_POINTER_HI : %04x", _Value);
break;
@ -390,10 +401,6 @@ void Write16(const u16 _Value, const u32 _Address)
case FIFO_RW_DISTANCE_HI:
WriteHigh((u32 &)fifo.CPReadWriteDistance, _Value);
DEBUG_LOG(COMMANDPROCESSOR,"try to write to FIFO_RW_DISTANCE_HI : %04x", _Value);
break;
case FIFO_RW_DISTANCE_LO:
WriteLow((u32 &)fifo.CPReadWriteDistance, _Value & 0xFFE0);
if (fifo.CPReadWriteDistance == 0)
{
GPFifo::ResetGatherPipe();
@ -403,6 +410,10 @@ void Write16(const u16 _Value, const u32 _Address)
ResetVideoBuffer();
}
IncrementCheckContextId();
DEBUG_LOG(COMMANDPROCESSOR,"try to write to FIFO_RW_DISTANCE_HI : %04x", _Value);
break;
case FIFO_RW_DISTANCE_LO:
WriteLow((u32 &)fifo.CPReadWriteDistance, _Value & 0xFFE0);
DEBUG_LOG(COMMANDPROCESSOR,"try to write to FIFO_RW_DISTANCE_LO : %04x", _Value);
break;
@ -412,7 +423,6 @@ void Write16(const u16 _Value, const u32 _Address)
if (!IsOnThread())
RunGpu();
ProcessFifoEvents();
}
void Read32(u32& _rReturnValue, const u32 _Address)
@ -434,6 +444,19 @@ void STACKALIGN GatherPipeBursted()
{
if (!IsOnThread())
RunGpu();
else
{
// In multibuffer mode is not allowed write in the same fifo attached to the GPU.
// Fix Pokemon XD in DC mode.
if((ProcessorInterface::Fifo_CPUEnd == fifo.CPEnd) && (ProcessorInterface::Fifo_CPUBase == fifo.CPBase)
&& fifo.CPReadWriteDistance > 0)
{
waitingForPEInterruptDisable = true;
ProcessFifoAllDistance();
waitingForPEInterruptDisable = false;
}
}
return;
}
@ -449,26 +472,7 @@ void STACKALIGN GatherPipeBursted()
Common::AtomicAdd(fifo.CPReadWriteDistance, GATHER_PIPE_SIZE);
if (!IsOnThread())
{
RunGpu();
}
else
{
if(fifo.CPReadWriteDistance == fifo.CPEnd - fifo.CPBase - 32)
{
if(!OnOverflow)
NOTICE_LOG(COMMANDPROCESSOR,"FIFO is almost in overflown, BreakPoint: %i", fifo.bFF_Breakpoint);
OnOverflow = true;
while (!CommandProcessor::interruptWaiting && fifo.bFF_GPReadEnable &&
fifo.CPReadWriteDistance > fifo.CPEnd - fifo.CPBase - 64)
Common::YieldCPU();
}
else
{
OnOverflow = false;
}
}
_assert_msg_(COMMANDPROCESSOR, fifo.CPReadWriteDistance <= fifo.CPEnd - fifo.CPBase,
"FIFO is overflown by GatherPipe !\nCPU thread is too fast!");
@ -509,17 +513,15 @@ void AbortFrame()
void SetOverflowStatusFromGatherPipe()
{
if (!fifo.bFF_HiWatermarkInt) return;
fifo.bFF_HiWatermark = (fifo.CPReadWriteDistance > fifo.CPHiWatermark);
fifo.bFF_LoWatermark = (fifo.CPReadWriteDistance < fifo.CPLoWatermark);
bool interrupt = fifo.bFF_HiWatermark && fifo.bFF_HiWatermarkInt &&
m_CPCtrlReg.GPLinkEnable && m_CPCtrlReg.GPReadEnable;
isHiWatermarkActive = fifo.bFF_HiWatermark && fifo.bFF_HiWatermarkInt && m_CPCtrlReg.GPReadEnable;
if (interrupt != interruptSet && interrupt)
CommandProcessor::UpdateInterrupts(true);
if (isHiWatermarkActive)
{
interruptSet = true;
INFO_LOG(COMMANDPROCESSOR,"Interrupt set");
ProcessorInterface::SetInterrupt(INT_CAUSE_CP, true);
}
}
void SetCpStatus()
@ -527,14 +529,12 @@ void SetCpStatus()
// overflow & underflow check
fifo.bFF_HiWatermark = (fifo.CPReadWriteDistance > fifo.CPHiWatermark);
fifo.bFF_LoWatermark = (fifo.CPReadWriteDistance < fifo.CPLoWatermark);
// breakpoint
// breakpoint
if (fifo.bFF_BPEnable)
{
if (fifo.CPBreakpoint == fifo.CPReadPointer)
{
{
if (!fifo.bFF_Breakpoint)
{
INFO_LOG(COMMANDPROCESSOR, "Hit breakpoint at %i", fifo.CPReadPointer);
@ -562,13 +562,18 @@ void SetCpStatus()
bool interrupt = (bpInt || ovfInt || undfInt) && m_CPCtrlReg.GPReadEnable;
isHiWatermarkActive = ovfInt && m_CPCtrlReg.GPReadEnable;
if (interrupt != interruptSet && !interruptWaiting)
{
u64 userdata = interrupt?1:0;
if (IsOnThread())
{
interruptWaiting = true;
CommandProcessor::UpdateInterruptsFromVideoBackend(userdata);
if(!interrupt || bpInt || undfInt)
{
interruptWaiting = true;
CommandProcessor::UpdateInterruptsFromVideoBackend(userdata);
}
}
else
CommandProcessor::UpdateInterrupts(userdata);
@ -591,7 +596,7 @@ void ProcessFifoAllDistance()
if (IsOnThread())
{
while (!CommandProcessor::interruptWaiting && fifo.bFF_GPReadEnable &&
fifo.CPReadWriteDistance && !AtBreakpoint())
fifo.CPReadWriteDistance && !AtBreakpoint() && !PixelEngine::WaitingForPEInterrupt())
Common::YieldCPU();
}
bProcessFifoAllDistance = false;
@ -611,13 +616,16 @@ void Shutdown()
void SetCpStatusRegister()
{
// Here always there is one fifo attached to the GPU
m_CPStatusReg.Breakpoint = fifo.bFF_Breakpoint;
m_CPStatusReg.ReadIdle = (fifo.CPReadPointer == fifo.CPWritePointer) || (fifo.CPReadPointer == fifo.CPBreakpoint);
m_CPStatusReg.ReadIdle = !fifo.CPReadWriteDistance || (fifo.CPReadPointer == fifo.CPWritePointer) || (fifo.CPReadPointer == fifo.CPBreakpoint) ;
m_CPStatusReg.CommandIdle = !fifo.CPReadWriteDistance;
m_CPStatusReg.UnderflowLoWatermark = fifo.bFF_LoWatermark;
m_CPStatusReg.OverflowHiWatermark = fifo.bFF_HiWatermark;
// HACK to compensate for slow response to PE interrupts in Time Splitters: Future Perfect
if (IsOnThread())
PixelEngine::ResumeWaitingForPEInterrupt();
INFO_LOG(COMMANDPROCESSOR,"\t Read from STATUS_REGISTER : %04x", m_CPStatusReg.Hex);
DEBUG_LOG(COMMANDPROCESSOR, "(r) status: iBP %s | fReadIdle %s | fCmdIdle %s | iOvF %s | iUndF %s"
, m_CPStatusReg.Breakpoint ? "ON" : "OFF"
@ -630,14 +638,14 @@ void SetCpStatusRegister()
void SetCpControlRegister()
{
// If the new fifo is being attached We make sure there wont be SetFinish event pending.
// This protection fix eternal darkness booting, because the second SetFinish event when it is booting
// seems invalid or has a bug and hang the game.
if (!fifo.bFF_GPReadEnable && m_CPCtrlReg.GPReadEnable && !m_CPCtrlReg.BPEnable)
{
PixelEngine::ResetSetFinish();
ProcessFifoEvents();
PixelEngine::ResetSetFinish();
}
fifo.bFF_BPInt = m_CPCtrlReg.BPInt;
@ -652,9 +660,6 @@ void SetCpControlRegister()
ProcessorInterface::Fifo_CPUBase = fifo.CPBase;
ProcessorInterface::Fifo_CPUEnd = fifo.CPEnd;
}
// If overflown happens process the fifo to LoWatemark
if (bProcessFifoToLoWatermark)
ProcessFifoToLoWatermark();
if(fifo.bFF_GPReadEnable && !m_CPCtrlReg.GPReadEnable)
{
@ -666,7 +671,6 @@ void SetCpControlRegister()
fifo.bFF_GPReadEnable = m_CPCtrlReg.GPReadEnable;
}
DEBUG_LOG(COMMANDPROCESSOR, "\t GPREAD %s | BP %s | Int %s | OvF %s | UndF %s | LINK %s"
, fifo.bFF_GPReadEnable ? "ON" : "OFF"
, fifo.bFF_BPEnable ? "ON" : "OFF"

View File

@ -25,18 +25,18 @@ class PointerWrap;
extern bool MT;
namespace CommandProcessor
{
extern SCPFifoStruct fifo; //This one is shared between gfx thread and emulator thread.
extern volatile bool isPossibleWaitingSetDrawDone; //This one is used for sync gfx thread and emulator thread.
extern volatile bool isHiWatermarkActive;
extern volatile bool interruptSet;
extern volatile bool interruptWaiting;
extern volatile bool interruptTokenWaiting;
extern volatile bool interruptFinishWaiting;
extern volatile bool OnOverflow;
extern volatile bool waitingForPEInterruptDisable;
// internal hardware addresses
enum
{

View File

@ -22,6 +22,7 @@
#include "Atomic.h"
#include "OpcodeDecoding.h"
#include "CommandProcessor.h"
#include "PixelEngine.h"
#include "ChunkFile.h"
#include "Fifo.h"
#include "HW/Memmap.h"
@ -137,8 +138,7 @@ void RunGpuLoop()
CommandProcessor::SetCpStatus();
// check if we are able to run this buffer
while (!CommandProcessor::interruptWaiting && fifo.bFF_GPReadEnable &&
fifo.CPReadWriteDistance && (!AtBreakpoint() || CommandProcessor::OnOverflow))
while (GpuRunningState && !CommandProcessor::interruptWaiting && fifo.bFF_GPReadEnable && fifo.CPReadWriteDistance && !AtBreakpoint() && !PixelEngine::WaitingForPEInterrupt())
{
if (!GpuRunningState) break;

View File

@ -250,6 +250,11 @@ bool VideoBackendHardware::Video_IsPossibleWaitingSetDrawDone()
return CommandProcessor::isPossibleWaitingSetDrawDone;
}
bool VideoBackendHardware::Video_IsHiWatermarkActive()
{
return CommandProcessor::isHiWatermarkActive;
}
void VideoBackendHardware::Video_AbortFrame()
{
CommandProcessor::AbortFrame();

View File

@ -180,7 +180,6 @@ void Init()
void Read16(u16& _uReturnValue, const u32 _iAddress)
{
DEBUG_LOG(PIXELENGINE, "(r16) 0x%08x", _iAddress);
CommandProcessor::ProcessFifoEvents();
switch (_iAddress & 0xFFF)
{
// CPU Direct Access EFB Raster State Config
@ -327,7 +326,6 @@ void Write16(const u16 _iValue, const u32 _iAddress)
break;
case PE_TOKEN_REG:
//LOG(PIXELENGINE,"WEIRD: program wrote token: %i",_iValue);
PanicAlert("(w16) WTF? PowerPC program wrote token: %i", _iValue);
//only the gx pipeline is supposed to be able to write here
//g_token = _iValue;
@ -338,7 +336,6 @@ void Write16(const u16 _iValue, const u32 _iAddress)
break;
}
CommandProcessor::ProcessFifoEvents();
}
void Write32(const u32 _iValue, const u32 _iAddress)
@ -362,22 +359,16 @@ void UpdateInterrupts()
void UpdateTokenInterrupt(bool active)
{
if(interruptSetToken != active)
{
ProcessorInterface::SetInterrupt(INT_CAUSE_PE_TOKEN, active);
interruptSetToken = active;
}
}
void UpdateFinishInterrupt(bool active)
{
if(interruptSetFinish != active)
{
ProcessorInterface::SetInterrupt(INT_CAUSE_PE_FINISH, active);
interruptSetFinish = active;
if (active)
State::ProcessRequestedStates(0);
}
}
// TODO(mb2): Refactor SetTokenINT_OnMainThread(u64 userdata, int cyclesLate).
@ -396,8 +387,6 @@ void SetToken_OnMainThread(u64 userdata, int cyclesLate)
CommandProcessor::interruptTokenWaiting = false;
IncrementCheckContextId();
//}
//else
// LOGV(PIXELENGINE, 1, "VIDEO Backend wrote token: %i", CommandProcessor::fifo.PEToken);
}
void SetFinish_OnMainThread(u64 userdata, int cyclesLate)
@ -474,4 +463,17 @@ void ResetSetToken()
}
CommandProcessor::interruptTokenWaiting = false;
}
bool WaitingForPEInterrupt()
{
return !CommandProcessor::waitingForPEInterruptDisable && (CommandProcessor::interruptFinishWaiting || CommandProcessor::interruptTokenWaiting || interruptSetFinish || interruptSetToken);
}
void ResumeWaitingForPEInterrupt()
{
interruptSetFinish = false;
interruptSetToken = false;
CommandProcessor::interruptFinishWaiting = false;
CommandProcessor::interruptTokenWaiting = false;
}
} // end of namespace PixelEngine

View File

@ -80,7 +80,8 @@ void SetToken(const u16 _token, const int _bSetTokenAcknowledge);
void SetFinish(void);
void ResetSetFinish(void);
void ResetSetToken(void);
bool AllowIdleSkipping();
bool WaitingForPEInterrupt();
void ResumeWaitingForPEInterrupt();
// Bounding box functionality. Paper Mario (both) are a couple of the few games that use it.
extern u16 bbox[4];

View File

@ -172,8 +172,10 @@ void TextureCache::ClearRenderTargets()
TexCache::iterator
iter = textures.begin(),
tcend = textures.end();
for (; iter!=tcend; ++iter)
iter->second->type = TCET_NORMAL;
if (iter->second->type != TCET_EC_DYNAMIC)
iter->second->type = TCET_NORMAL;
}
TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int stage,
@ -238,6 +240,9 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int stage,
// 2. a) For EFB copies, only the hash and the texture address need to match
if (entry->IsEfbCopy() && tex_hash == entry->hash && address == entry->addr)
{
if (entry->type != TCET_EC_VRAM)
entry->type = TCET_NORMAL;
// TODO: Print a warning if the format changes! In this case, we could reinterpret the internal texture object data to the new pixel format (similiar to what is already being done in Renderer::ReinterpretPixelFormat())
goto return_entry;
}
@ -318,8 +323,8 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int stage,
entry->SetGeneralParameters(address, texture_size, full_format, entry->num_mipmaps);
entry->SetDimensions(nativeW, nativeH, width, height);
entry->hash = tex_hash;
if (g_ActiveConfig.bCopyEFBToTexture) entry->type = TCET_NORMAL;
else if (entry->IsEfbCopy()) entry->type = TCET_EC_DYNAMIC;
if (entry->IsEfbCopy() && !g_ActiveConfig.bCopyEFBToTexture) entry->type = TCET_EC_DYNAMIC;
else entry->type = TCET_NORMAL;
// load texture
entry->Load(width, height, expandedWidth, 0, (texLevels == 0));
@ -647,8 +652,11 @@ void TextureCache::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat
if ((entry->type == TCET_EC_VRAM && entry->virtual_width == scaled_tex_w && entry->virtual_height == scaled_tex_h)
|| (entry->type == TCET_EC_DYNAMIC && entry->native_width == tex_w && entry->native_height == tex_h))
{
scaled_tex_w = tex_w;
scaled_tex_h = tex_h;
if (entry->type == TCET_EC_DYNAMIC)
{
scaled_tex_w = tex_w;
scaled_tex_h = tex_h;
}
}
else
{