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OGL/VertexManager: Remove unnused m_CurrentVertexFmt
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@ -44,7 +44,6 @@ private:
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void Draw(u32 stride);
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void vFlush(bool useDstAlpha) override;
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void PrepareDrawBuffers(u32 stride);
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NativeVertexFormat *m_CurrentVertexFmt;
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};
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}
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