mirror of
https://github.com/dolphin-emu/dolphin.git
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Bring this a little more up to date.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5561 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
54
Readme.txt
54
Readme.txt
@ -9,48 +9,46 @@ Open Source Release under GPL 2
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Project Leaders: F|RES, ector
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Project Leaders: F|RES, ector
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Team members: zerofrog, vincent.hamm, falc4ever, Sonicadvance1, tmator, shuffle2, gigaherz, mthuurne, drkIIRaziel, masken, DacoTaco, XTra.KrazzY, nakeee, memberTwo.mb2, donkopunchstania, jpeterson, omegadox, lpfaint99, bushing, magumagu9, mizvekov, cooliscool, facugaich
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Team members: http://code.google.com/p/dolphin-emu/people/
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Please read the FAQ before use: http://code.google.com/p/dolphin-emu/wiki/Facts_And_Questions
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Please read the FAQ before use: http://code.google.com/p/dolphin-emu/wiki/Facts_And_Questions
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System Requirements:
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System Requirements:
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* OS: Mircrosoft Windows (2000/XP/Vista or higher) or Linux or Apple Mac OS X.
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* OS: Microsoft Windows (2000/XP/Vista or higher) or Linux or Apple Mac OS X.
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* Processor: Fast CPU with SSE2 supported (recommended at least 2Ghz). Dual Core for speed boost.
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* Processor: Fast CPU with SSE2 supported (recommended at least 2Ghz). Dual Core for speed boost.
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* Graphics: Any graphics card that supports Direct3D 9 or OpenGL 2.1.
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* Graphics: Any graphics card that supports Direct3D 9 or OpenGL 2.1.
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[Command line usage]
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Usage: Dolphin [-h] [-d] [-l] [-e <str>] [-V <str>] [-A <str>] [-P <str>] [-W <str>]
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-h, --help Show this help message
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-d, --debugger Opens the debugger
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-l, --logger Opens The Logger
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-e, --elf=<str> Loads an elf file
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-V, --video_plugin=<str> Specify a video plugin
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-A, --audio_plugin=<str> Specify an audio plugin
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-P, --pad_plugin=<str> Specify a pad plugin
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-W, --wiimote_plugin=<str> Specify a wiimote plugin
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[Windows Version]
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[Libraries]
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Dolphin.exe: The main program
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Cg: Cg Shading API (http://developer.nvidia.com/object/cg_toolkit.html)
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Arguments:
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WiiUse: Wiimote Bluetooth API (http://www.wiiuse.net/)
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-d Run Dolphin with the debugger tools
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-l Run Dolphin with the logmanager enabled
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-e=<path> Open an elf file
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cg.dll/cgGL.dll: Cg Shading API (http://developer.nvidia.com/object/cg_toolkit.html)
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wiiuse.dll: Wiimote Bluetooth API (http://www.wiiuse.net/)
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SDL: Simple DirectMedia Layer API (http://www.libsdl.org/)
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SDL: Simple DirectMedia Layer API (http://www.libsdl.org/)
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*.pdb = Program Debug Database (use these symbols with a program debugger)
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*.pdb = Program Debug Database (use these symbols with a program debugger)
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[DSP Plugins]
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[DSP Plugins]
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Plugin_DSP_LLE.dll: Low Level DSP Emulation
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Plugin_DSP_LLE: Low Level DSP Emulation
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Plugin_DSP_HLE.dll: High Level DSP Emulation (only emulates AX UCodes)
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Plugin_DSP_HLE: High Level DSP Emulation (only emulates AX UCodes)
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[Video plugins]
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Plugin_VideoDX9.dll: Render with Direct3D 9 (outdated video plugin)
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[Video Plugins]
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Plugin_VideoOGL.dll: Render with OpenGL + Cg Shader Language
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Plugin_VideoDX9: Render with Direct3D 9 (outdated video plugin)
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Plugin_VideoOGL: Render with OpenGL + Cg Shader Language
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[Gamecube Controller Plugins]
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[Gamecube Controller Plugins]
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Plugin_GCPad.dll: Use keyboard or joypads
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Plugin_GCPad: Use keyboard or joypads
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[Wiimote plugins]
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Plugin_Wiimote.dll: Use native wiimote or keyboard
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[Linux Version]
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[Wiimote Plugins]
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Usage: Dolphin [-h] [-d] [-l] [-e <str>]
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Plugin_Wiimote: Use native wiimote or keyboard
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-h, --help Prints usage message
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-d, --debugger Run Dolphin with the debugger tools
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-l, --logger Run Dolphin with the logmanager enabled
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-e, --elf=<path> Loads an elf file
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[Mac Version]
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(someone fill this out)
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[Sys Files]
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[Sys Files]
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totaldb.dsy: Database of symbols (for devs only)
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totaldb.dsy: Database of symbols (for devs only)
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