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Convert CPMemory to BitField and enum class
Additionally, VCacheEnhance has been added to UVAT_group1. According to YAGCD, this field is always 1. TVtxDesc also now has separate low and high fields whose hex values correspond with the proper registers, instead of having one 33-bit value. This change was made in a way that should be backwards-compatible.
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@ -9,6 +9,9 @@
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#include "VideoCommon/VertexLoaderBase.h"
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class DataReader;
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enum class VertexComponentFormat;
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enum class ComponentFormat;
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enum class ColorFormat;
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class VertexLoaderARM64 : public VertexLoaderBase, public Arm64Gen::ARM64CodeBlock
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{
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@ -25,10 +28,11 @@ private:
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u32 m_dst_ofs = 0;
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Arm64Gen::FixupBranch m_skip_vertex;
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Arm64Gen::ARM64FloatEmitter m_float_emit;
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void GetVertexAddr(int array, u64 attribute, Arm64Gen::ARM64Reg reg);
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s32 GetAddressImm(int array, u64 attribute, Arm64Gen::ARM64Reg reg, u32 align);
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int ReadVertex(u64 attribute, int format, int count_in, int count_out, bool dequantize,
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u8 scaling_exponent, AttributeFormat* native_format, s32 offset = -1);
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void ReadColor(u64 attribute, int format, s32 offset);
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void GetVertexAddr(int array, VertexComponentFormat attribute, Arm64Gen::ARM64Reg reg);
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s32 GetAddressImm(int array, VertexComponentFormat attribute, Arm64Gen::ARM64Reg reg, u32 align);
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int ReadVertex(VertexComponentFormat attribute, ComponentFormat format, int count_in,
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int count_out, bool dequantize, u8 scaling_exponent,
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AttributeFormat* native_format, s32 offset = -1);
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void ReadColor(VertexComponentFormat attribute, ColorFormat format, s32 offset);
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void GenerateVertexLoader();
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};
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