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OnScreenDisplay: fix names rgba -> argb
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@ -37,9 +37,9 @@ constexpr u32 VERY_LONG = 10000;
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}; // namespace Duration
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// On-screen message display (colored yellow by default)
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void AddMessage(std::string message, u32 ms = Duration::SHORT, u32 rgba = Color::YELLOW);
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void AddMessage(std::string message, u32 ms = Duration::SHORT, u32 argb = Color::YELLOW);
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void AddTypedMessage(MessageType type, std::string message, u32 ms = Duration::SHORT,
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u32 rgba = Color::YELLOW);
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u32 argb = Color::YELLOW);
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// Draw the current messages on the screen. Only call once per frame.
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void DrawMessages();
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