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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
big changes here:
- Eliminate the useless check for cpu modifications option from efb to ram as it must be enabled always - use constant names in dx11 for buffer length calculation instead to simplify code reading - implemented scaled efb copy in opengl, still bugy in some games, the option is not in the gui but will add it when it works perfect - Change the depth calculation behavior: if the game use z textures is exactly the same as before. if the game do not use z texture calculate z values in the vertex shader. the advantage id this approach is that early z culling is applied, improving fill rate. this mus speed up things, even with ssaa and msaa enabled. please test for regression and enjoy. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5896 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -93,7 +93,6 @@ void VideoConfig::Load(const char *ini_file)
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iniFile.Get("Hacks", "EFBCopyDisable", &bEFBCopyDisable, false);
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iniFile.Get("Hacks", "EFBCopyDisableHotKey", &bOSDHotKey, 0);
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iniFile.Get("Hacks", "EFBToTextureEnable", &bCopyEFBToTexture, false);
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iniFile.Get("Hacks", "EFBVerifyTextureModificationsByCPU",&bVerifyTextureModificationsByCPU,false);
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iniFile.Get("Hacks", "EFBScaledCopy", &bCopyEFBScaled, true);
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iniFile.Get("Hacks", "FIFOBPHack", &bFIFOBPhack, false);
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iniFile.Get("Hacks", "ProjectionHack", &iPhackvalue, 0);
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@ -125,9 +124,7 @@ void VideoConfig::GameIniLoad(const char *ini_file)
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if (iniFile.Exists("Video", "EFBCopyDisableHotKey"))
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iniFile.Get("Video", "EFBCopyDisableHotKey", &bOSDHotKey);
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if (iniFile.Exists("Video", "EFBToTextureEnable"))
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iniFile.Get("Video", "EFBToTextureEnable", &bCopyEFBToTexture);
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if (iniFile.Exists("Video", "EFBVerifyTextureModificationsByCPU"))
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iniFile.Get("Video", "EFBVerifyTextureModificationsByCPU", &bVerifyTextureModificationsByCPU);
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iniFile.Get("Video", "EFBToTextureEnable", &bCopyEFBToTexture);
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if (iniFile.Exists("Video", "EFBScaledCopy"))
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iniFile.Get("Video", "EFBScaledCopy", &bCopyEFBScaled);
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if (iniFile.Exists("Video", "SafeTextureCache"))
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@ -202,8 +199,7 @@ void VideoConfig::Save(const char *ini_file)
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iniFile.Set("Hacks", "EFBAccessEnable", bEFBAccessEnable);
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iniFile.Set("Hacks", "EFBCopyDisable", bEFBCopyDisable);
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iniFile.Set("Hacks", "EFBCopyDisableHotKey", bOSDHotKey);
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iniFile.Set("Hacks", "EFBToTextureEnable", bCopyEFBToTexture);
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iniFile.Set("Hacks", "EFBVerifyTextureModificationsByCPU", bVerifyTextureModificationsByCPU);
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iniFile.Set("Hacks", "EFBToTextureEnable", bCopyEFBToTexture);
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iniFile.Set("Hacks", "EFBScaledCopy", bCopyEFBScaled);
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iniFile.Set("Hacks", "FIFOBPHack", bFIFOBPhack);
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iniFile.Set("Hacks", "ProjectionHack", iPhackvalue);
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