Migration to the new dir struct (in code only!, no deletion of old dirs...yet). VS projects copy Data/* to Binary/<arch>. Added SConscript to some projects where it was missing. This is the time to move over all your files!

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1140 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman
2008-11-12 04:54:17 +00:00
parent 8c7d7a6c36
commit f7cb34f1e0
30 changed files with 218 additions and 126 deletions

View File

@ -12,11 +12,18 @@
#endif
#define PLUGINS_DIR "Plugins"
#define DATA_DIR "."
#define ROOT_DIR "."
#define USERDATA_DIR "User"
#define SYSDATA_DIR "Sys"
// Under User
// Dirs in both User and Sys
#define EUR_DIR "EUR"
#define USA_DIR "USA"
#define JAP_DIR "JAP"
// Dirs in User
#define GC_USER_DIR "GC"
#define WII_USER_DIR "Wii"
#define CONFIG_DIR "Config"
#define GAMECONFIG_DIR "GameConfig"
#define CACHE_DIR "Cache"
@ -24,25 +31,82 @@
#define SCREENSHOTS_DIR "ScreenShots"
#define LOGS_DIR "Logs"
// Under Sys
// Dirs in Sys
#define GC_SYS_DIR "GC"
#define WII_SYS_DIR "Wii"
// Files
// Filenames
#define DOLPHIN_CONFIG "Dolphin.ini"
#define DEBUGGER_CONFIG "Debugger.ini"
#define TOTALDB "totaldb.dsy"
#define DEFAULT_GFX_PLUGIN PLUGIN_PREFIX "Plugin_VideoOGL" PLUGIN_SUFFIX
#define DEFAULT_DSP_PLUGIN PLUGIN_PREFIX "Plugin_DSP_HLE" PLUGIN_SUFFIX
#define DEFAULT_PAD_PLUGIN PLUGIN_PREFIX "Plugin_PadSimple" PLUGIN_SUFFIX
#define DEFAULT_WIIMOTE_PLUGIN PLUGIN_PREFIX "Plugin_Wiimote" PLUGIN_SUFFIX
// shorts
#ifdef _WIN32
#define FULL_DATA_DIR ""
#define FULL_GAMECONFIG_DIR "GameIni/"
#define CONFIG_FILE DOLPHIN_CONFIG
#else
#define FULL_DATA_DIR DATA_DIR DIR_SEP USERDATA_DIR DIR_SEP
#define FULL_GAMECONFIG_DIR FULL_DATA_DIR GAMECONFIG_DIR
#define CONFIG_FILE FULL_DATA_DIR CONFIG_DIR DIR_SEP DOLPHIN_CONFIG
#endif
#define FONT_ANSI "font_ansi.bin"
#define FONT_SJIS "font_sjis.bin"
#define DSP_ROM "dsp_rom.bin"
#define DSP_COEF "dsp_coef.bin"
#define GC_IPL "IPL.bin"
#define GC_SRAM "SRAM.raw"
#define GC_MEMCARDA "MemoryCardA.raw"
#define GC_MEMCARDB "MemoryCardB.raw"
#define WII_MASTERKEY "masterkey.bin"
#define WII_EUR_SETTING "setting-eur.txt"
#define WII_USA_SETTING "setting-usa.txt"
#define WII_JAP_SETTING "setting-jpn.txt"
// Shorts - dirs
// User dirs
#define FULL_USERDATA_DIR ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP
#define FULL_GC_USER_DIR FULL_USERDATA_DIR GC_USER_DIR DIR_SEP
//#define GC_USER_EUR_DIR FULL_GC_USER_DIR EUR_DIR
//#define GC_USER_USA_DIR FULL_GC_USER_DIR USA_DIR
//#define GC_USER_JAP_DIR FULL_GC_USER_DIR JAP_DIR
#define FULL_WII_USER_DIR FULL_USERDATA_DIR WII_USER_DIR DIR_SEP // Currently this is used as the "root" for Wii fs, is that correct?
#define FULL_GAMECONFIG_DIR FULL_USERDATA_DIR GAMECONFIG_DIR DIR_SEP
#define FULL_CONFIG_DIR FULL_USERDATA_DIR CONFIG_DIR DIR_SEP
#define FULL_CACHE_DIR FULL_USERDATA_DIR CACHE_DIR
#define FULL_SAVESTATES_DIR FULL_USERDATA_DIR SAVESTATES_DIR
#define FULL_SCREENSHOTS_DIR FULL_USERDATA_DIR SCREENSHOTS_DIR
#define FULL_LOGS_DIR FULL_USERDATA_DIR LOGS_DIR
// Sys dirs
#define FULL_SYSDATA_DIR ROOT_DIR DIR_SEP SYSDATA_DIR DIR_SEP
#define FULL_GC_SYS_DIR FULL_SYSDATA_DIR GC_SYS_DIR DIR_SEP
//#define GC_SYS_EUR_DIR FULL_GC_SYS_DIR EUR_DIR
//#define GC_SYS_USA_DIR FULL_GC_SYS_DIR USA_DIR
//#define GC_SYS_JAP_DIR FULL_GC_SYS_DIR JAP_DIR
#define FULL_WII_SYS_DIR FULL_SYSDATA_DIR WII_SYS_DIR DIR_SEP
// Shorts - files
// User files
#define CONFIG_FILE FULL_CONFIG_DIR DOLPHIN_CONFIG
#define DEBUGGER_CONFIG_FILE FULL_CONFIG_DIR DEBUGGER_CONFIG
#define TOTALDB_FILE FULL_SYSDATA_DIR TOTALDB
#define GC_SRAM_FILE FULL_USERDATA_DIR GC_USER_DIR DIR_SEP GC_SRAM
// Sys files
#define FONT_ANSI_FILE FULL_GC_SYS_DIR FONT_ANSI
#define FONT_SJIS_FILE FULL_GC_SYS_DIR FONT_SJIS
#define DSP_ROM_FILE FULL_GC_SYS_DIR DSP_ROM
#define DSP_COEF_FILE FULL_GC_SYS_DIR DSP_COEF
#define WII_MASTERKEY_FILE FULL_WII_SYS_DIR WII_MASTERKEY
#define WII_EUR_SETTING_FILE FULL_WII_SYS_DIR WII_EUR_SETTING
#define WII_USA_SETTING_FILE FULL_WII_SYS_DIR WII_USA_SETTING
#define WII_JAP_SETTING_FILE FULL_WII_SYS_DIR WII_JAP_SETTING
#endif // PATHS_H