VideoCommon: skip the texture dump if the texture is using a custom texture, regardless of whether or not it is loaded yet

This commit is contained in:
iwubcode
2023-07-19 23:44:41 -05:00
parent 2764978beb
commit f7e78742cf
2 changed files with 9 additions and 6 deletions

View File

@ -351,7 +351,7 @@ private:
CreateTextureEntry(const TextureCreationInfo& creation_info, const TextureInfo& texture_info,
int safety_color_sample_size,
std::vector<std::shared_ptr<VideoCommon::CustomTextureData>> assets_data,
bool custom_arbitrary_mipmaps);
bool custom_arbitrary_mipmaps, bool skip_texture_dump);
RcTcacheEntry GetXFBFromCache(u32 address, u32 width, u32 height, u32 stride);