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Merge pull request #4883 from JosJuice/dvd-timing-address-translation-2
DVDInterface: Translate Wii partition offsets for timing purposes
This commit is contained in:
commit
f80f7b6f9c
@ -2,6 +2,7 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cinttypes>
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#include <cmath>
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#include <memory>
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@ -31,6 +32,7 @@
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#include "DiscIO/Enums.h"
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#include "DiscIO/Volume.h"
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#include "DiscIO/VolumeCreator.h"
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#include "DiscIO/VolumeWiiCrypted.h"
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// The minimum time it takes for the DVD drive to process a command (in
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// microseconds)
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@ -273,8 +275,7 @@ bool ExecuteReadCommand(u64 DVD_offset, u32 output_address, u32 DVD_length, u32
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u64 PackFinishExecutingCommandUserdata(ReplyType reply_type, DIInterruptType interrupt_type);
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void ScheduleReads(u64 dvd_offset, u32 length, bool decrypt, u32 output_address,
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ReplyType reply_type);
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void ScheduleReads(u64 offset, u32 length, bool decrypt, u32 output_address, ReplyType reply_type);
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double CalculatePhysicalDiscPosition(u64 offset);
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u64 CalculateSeekTime(u64 offset_from, u64 offset_to);
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u64 CalculateRawDiscReadTime(u64 offset, u64 length);
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@ -1174,8 +1175,7 @@ void FinishExecutingCommand(ReplyType reply_type, DIInterruptType interrupt_type
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// Determines from a given read request how much of the request is buffered,
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// and how much is required to be read from disc.
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void ScheduleReads(u64 dvd_offset, u32 dvd_length, bool decrypt, u32 output_address,
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ReplyType reply_type)
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void ScheduleReads(u64 offset, u32 length, bool decrypt, u32 output_address, ReplyType reply_type)
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{
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// The drive continues to read 1 MiB beyond the last read position when idle.
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// If a future read falls within this window, part of the read may be returned
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@ -1196,6 +1196,15 @@ void ScheduleReads(u64 dvd_offset, u32 dvd_length, bool decrypt, u32 output_addr
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// If we fall within its bounds, we get DMA-speed reads.
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u64 buffer_start, buffer_end;
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// The variable offset uses the same addressing as games do.
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// The variable dvd_offset tracks the actual offset on the DVD
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// that the disc drive starts reading at, which differs in two ways:
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// It's rounded to a whole ECC block and never uses Wii partition addressing.
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u64 dvd_offset = offset;
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if (decrypt)
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dvd_offset = s_inserted_volume->PartitionOffsetToRawOffset(offset);
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dvd_offset = Common::AlignDown(dvd_offset, DVD_ECC_BLOCK_SIZE);
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if (SConfig::GetInstance().bFastDiscSpeed)
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{
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// The SUDTR setting makes us act as if all reads are buffered
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@ -1250,8 +1259,8 @@ void ScheduleReads(u64 dvd_offset, u32 dvd_length, bool decrypt, u32 output_addr
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buffer_start, buffer_end, buffer_end - buffer_start);
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DEBUG_LOG(DVDINTERFACE,
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"Schedule reads: offset=0x%" PRIx64 " length=0x%" PRIx32 " address=0x%" PRIx32,
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dvd_offset, dvd_length, output_address);
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"Schedule reads: offset=0x%" PRIx64 " length=0x%" PRIx32 " address=0x%" PRIx32, offset,
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length, output_address);
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// The DVD drive's minimum turnaround time on a command, based on a hardware test.
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s64 ticks_until_completion = COMMAND_LATENCY_US * (SystemTimers::GetTicksPerSecond() / 1000000);
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@ -1259,23 +1268,23 @@ void ScheduleReads(u64 dvd_offset, u32 dvd_length, bool decrypt, u32 output_addr
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u32 buffered_blocks = 0;
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u32 unbuffered_blocks = 0;
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while (dvd_length > 0)
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{
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// Where the read actually takes place on disc
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u64 rounded_offset = Common::AlignDown(dvd_offset, DVD_ECC_BLOCK_SIZE);
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const u32 bytes_per_chunk =
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decrypt ? DiscIO::CVolumeWiiCrypted::BLOCK_DATA_SIZE : DVD_ECC_BLOCK_SIZE;
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while (length > 0)
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{
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// The length of this read - "+1" so that if this read is already
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// aligned to an ECC block we'll read the entire block.
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u32 chunk_length =
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static_cast<u32>(Common::AlignUp(dvd_offset + 1, DVD_ECC_BLOCK_SIZE) - dvd_offset);
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// aligned to a block we'll read the entire block.
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u32 chunk_length = static_cast<u32>(Common::AlignUp(offset + 1, bytes_per_chunk) - offset);
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// The last chunk may be short
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if (chunk_length > dvd_length)
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chunk_length = dvd_length;
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chunk_length = std::min(chunk_length, length);
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if (rounded_offset >= buffer_start && rounded_offset < buffer_end)
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if (dvd_offset >= buffer_start && dvd_offset < buffer_end)
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{
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// Number of ticks it takes to transfer the data from the buffer to memory.
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// TODO: This calculation is slightly wrong when decrypt is true - it uses the size of
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// the copy from IOS to PPC but is supposed to model the copy from the disc drive to IOS.
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ticks_until_completion +=
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static_cast<u64>(chunk_length) * SystemTimers::GetTicksPerSecond() / BUFFER_TRANSFER_RATE;
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buffered_blocks++;
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@ -1284,39 +1293,40 @@ void ScheduleReads(u64 dvd_offset, u32 dvd_length, bool decrypt, u32 output_addr
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{
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// In practice we'll only ever seek if this is the first time
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// through this loop.
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if (rounded_offset != head_position)
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if (dvd_offset != head_position)
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{
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// Unbuffered seek+read
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ticks_until_completion += CalculateSeekTime(head_position, rounded_offset);
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ticks_until_completion += CalculateSeekTime(head_position, dvd_offset);
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DEBUG_LOG(DVDINTERFACE, "Seek+read 0x%" PRIx32 " bytes @ 0x%" PRIx64 " ticks=%" PRId64,
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chunk_length, rounded_offset, ticks_until_completion);
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chunk_length, offset, ticks_until_completion);
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}
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else
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{
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// Unbuffered read
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ticks_until_completion += CalculateRawDiscReadTime(rounded_offset, DVD_ECC_BLOCK_SIZE);
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ticks_until_completion += CalculateRawDiscReadTime(dvd_offset, DVD_ECC_BLOCK_SIZE);
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}
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unbuffered_blocks++;
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head_position = rounded_offset + DVD_ECC_BLOCK_SIZE;
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head_position = dvd_offset + DVD_ECC_BLOCK_SIZE;
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}
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// Schedule this read to complete at the appropriate time
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const ReplyType chunk_reply_type = chunk_length == dvd_length ? reply_type : ReplyType::NoReply;
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DVDThread::StartReadToEmulatedRAM(output_address, dvd_offset, chunk_length, decrypt,
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const ReplyType chunk_reply_type = chunk_length == length ? reply_type : ReplyType::NoReply;
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DVDThread::StartReadToEmulatedRAM(output_address, offset, chunk_length, decrypt,
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chunk_reply_type, ticks_until_completion);
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// Advance the read window
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output_address += chunk_length;
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dvd_offset += chunk_length;
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dvd_length -= chunk_length;
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offset += chunk_length;
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length -= chunk_length;
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dvd_offset += DVD_ECC_BLOCK_SIZE;
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}
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// Update the buffer based on this read. Based on experimental testing,
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// we will only reuse the old buffer while reading forward. Note that the
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// buffer start we calculate here is not the actual start of the buffer -
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// it is just the start of the portion we need to read.
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u64 last_block = Common::AlignUp(dvd_offset, DVD_ECC_BLOCK_SIZE);
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const u64 last_block = dvd_offset;
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if (last_block == buffer_start + DVD_ECC_BLOCK_SIZE && buffer_start != buffer_end)
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{
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// Special case: reading less than one block at the start of the
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@ -37,6 +37,7 @@ public:
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virtual bool GetTitleID(u64*) const { return false; }
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virtual std::vector<u8> GetTMD() const { return {}; }
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virtual u64 PartitionOffsetToRawOffset(u64 offset) const { return offset; }
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virtual std::string GetGameID() const = 0;
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virtual std::string GetMakerID() const = 0;
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virtual u16 GetRevision() const = 0;
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@ -60,26 +60,26 @@ bool CVolumeWiiCrypted::Read(u64 _ReadOffset, u64 _Length, u8* _pBuffer, bool de
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FileMon::FindFilename(_ReadOffset);
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std::vector<u8> read_buffer(s_block_total_size);
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std::vector<u8> read_buffer(BLOCK_TOTAL_SIZE);
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while (_Length > 0)
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{
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// Calculate block offset
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u64 Block = _ReadOffset / s_block_data_size;
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u64 Offset = _ReadOffset % s_block_data_size;
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u64 Block = _ReadOffset / BLOCK_DATA_SIZE;
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u64 Offset = _ReadOffset % BLOCK_DATA_SIZE;
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if (m_LastDecryptedBlockOffset != Block)
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{
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// Read the current block
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if (!m_pReader->Read(m_VolumeOffset + m_dataOffset + Block * s_block_total_size,
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s_block_total_size, read_buffer.data()))
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if (!m_pReader->Read(m_VolumeOffset + m_dataOffset + Block * BLOCK_TOTAL_SIZE,
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BLOCK_TOTAL_SIZE, read_buffer.data()))
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return false;
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// Decrypt the block's data.
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// 0x3D0 - 0x3DF in m_pBuffer will be overwritten,
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// but that won't affect anything, because we won't
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// use the content of m_pBuffer anymore after this
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mbedtls_aes_crypt_cbc(m_AES_ctx.get(), MBEDTLS_AES_DECRYPT, s_block_data_size,
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&read_buffer[0x3D0], &read_buffer[s_block_header_size],
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mbedtls_aes_crypt_cbc(m_AES_ctx.get(), MBEDTLS_AES_DECRYPT, BLOCK_DATA_SIZE,
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&read_buffer[0x3D0], &read_buffer[BLOCK_HEADER_SIZE],
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m_LastDecryptedBlock);
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m_LastDecryptedBlockOffset = Block;
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@ -90,7 +90,7 @@ bool CVolumeWiiCrypted::Read(u64 _ReadOffset, u64 _Length, u8* _pBuffer, bool de
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}
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// Copy the decrypted data
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u64 MaxSizeToCopy = s_block_data_size - Offset;
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u64 MaxSizeToCopy = BLOCK_DATA_SIZE - Offset;
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u64 CopySize = (_Length > MaxSizeToCopy) ? MaxSizeToCopy : _Length;
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memcpy(_pBuffer, &m_LastDecryptedBlock[Offset], (size_t)CopySize);
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@ -140,6 +140,12 @@ std::vector<u8> CVolumeWiiCrypted::GetTMD() const
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return buffer;
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}
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u64 CVolumeWiiCrypted::PartitionOffsetToRawOffset(u64 offset) const
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{
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return m_VolumeOffset + m_dataOffset + (offset / BLOCK_DATA_SIZE * BLOCK_TOTAL_SIZE) +
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(offset % BLOCK_DATA_SIZE);
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}
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std::string CVolumeWiiCrypted::GetGameID() const
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{
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if (m_pReader == nullptr)
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@ -32,6 +32,7 @@ public:
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bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt) const override;
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bool GetTitleID(u64* buffer) const override;
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std::vector<u8> GetTMD() const override;
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u64 PartitionOffsetToRawOffset(u64 offset) const override;
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std::string GetGameID() const override;
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std::string GetMakerID() const override;
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u16 GetRevision() const override;
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@ -53,11 +54,11 @@ public:
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u64 GetSize() const override;
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u64 GetRawSize() const override;
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private:
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static const unsigned int s_block_header_size = 0x0400;
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static const unsigned int s_block_data_size = 0x7C00;
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static const unsigned int s_block_total_size = s_block_header_size + s_block_data_size;
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static constexpr unsigned int BLOCK_HEADER_SIZE = 0x0400;
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static constexpr unsigned int BLOCK_DATA_SIZE = 0x7C00;
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static constexpr unsigned int BLOCK_TOTAL_SIZE = BLOCK_HEADER_SIZE + BLOCK_DATA_SIZE;
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private:
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std::unique_ptr<IBlobReader> m_pReader;
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std::unique_ptr<mbedtls_aes_context> m_AES_ctx;
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@ -65,7 +66,7 @@ private:
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u64 m_dataOffset;
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mutable u64 m_LastDecryptedBlockOffset;
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mutable unsigned char m_LastDecryptedBlock[s_block_data_size];
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mutable unsigned char m_LastDecryptedBlock[BLOCK_DATA_SIZE];
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};
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} // namespace
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