VertexShaderManager: Rename projection hack variables

This commit is contained in:
MerryMage
2017-06-11 14:37:18 +01:00
parent 44f2420517
commit f8a99ca192
5 changed files with 47 additions and 30 deletions

View File

@ -10,8 +10,9 @@
#include "VideoCommon/ConstantManager.h"
class PointerWrap;
struct ProjectionHackConfig;
void UpdateProjectionHack(int iParams[], std::string sParams[]);
void UpdateProjectionHack(const ProjectionHackConfig& config);
// The non-API dependent parts.
class VertexShaderManager