VertexShaderManager: Rename projection hack variables

This commit is contained in:
MerryMage
2017-06-11 14:37:18 +01:00
parent 44f2420517
commit f8a99ca192
5 changed files with 47 additions and 30 deletions

View File

@ -50,6 +50,15 @@ enum StereoMode
STEREO_3DVISION
};
struct ProjectionHackConfig final
{
bool m_enable;
bool m_sznear;
bool m_szfar;
std::string m_znear;
std::string m_zfar;
};
// NEVER inherit from this class.
struct VideoConfig final
{
@ -119,8 +128,7 @@ struct VideoConfig final
bool bSkipEFBCopyToRam;
bool bCopyEFBScaled;
int iSafeTextureCache_ColorSamples;
int iPhackvalue[3];
std::string sPhackvalue[2];
ProjectionHackConfig phack;
float fAspectRatioHackW, fAspectRatioHackH;
bool bEnablePixelLighting;
bool bFastDepthCalc;