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VertexShaderManager: Rename projection hack variables
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@ -50,6 +50,15 @@ enum StereoMode
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STEREO_3DVISION
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};
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struct ProjectionHackConfig final
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{
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bool m_enable;
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bool m_sznear;
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bool m_szfar;
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std::string m_znear;
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std::string m_zfar;
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};
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// NEVER inherit from this class.
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struct VideoConfig final
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{
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@ -119,8 +128,7 @@ struct VideoConfig final
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bool bSkipEFBCopyToRam;
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bool bCopyEFBScaled;
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int iSafeTextureCache_ColorSamples;
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int iPhackvalue[3];
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std::string sPhackvalue[2];
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ProjectionHackConfig phack;
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float fAspectRatioHackW, fAspectRatioHackH;
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bool bEnablePixelLighting;
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bool bFastDepthCalc;
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