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Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle
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@ -54,8 +54,8 @@ u32 GetDepth(u16 x, u16 y);
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u8* GetPixelPointer(u16 x, u16 y, bool depth);
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void EncodeXFB(u8* xfb_in_ram, u32 memory_stride, const EFBRectangle& source_rect, float y_scale,
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float gamma);
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void EncodeXFB(u8* xfb_in_ram, u32 memory_stride, const MathUtil::Rectangle<int>& source_rect,
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float y_scale, float gamma);
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u32 GetPerfQueryResult(PerfQueryType type);
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void ResetPerfQuery();
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