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Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle
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@ -11,6 +11,7 @@
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namespace TextureEncoder
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{
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void Encode(AbstractStagingTexture* dst, const EFBCopyParams& params, u32 native_width,
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u32 bytes_per_row, u32 num_blocks_y, u32 memory_stride, const EFBRectangle& src_rect,
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bool scale_by_half, float y_scale, float gamma);
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u32 bytes_per_row, u32 num_blocks_y, u32 memory_stride,
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const MathUtil::Rectangle<int>& src_rect, bool scale_by_half, float y_scale,
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float gamma);
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}
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