Kill Core::g_CoreStartupParameter.

This commit is contained in:
Rachel Bryk
2014-09-09 00:24:49 -04:00
parent 44c4bc134a
commit f93aa7087c
33 changed files with 133 additions and 129 deletions

View File

@ -175,9 +175,9 @@ void Init()
ReadHeader();
std::thread md5thread(CheckMD5);
md5thread.detach();
if ((strncmp((char *)tmpHeader.gameID, Core::g_CoreStartupParameter.GetUniqueID().c_str(), 6)))
if ((strncmp((char *)tmpHeader.gameID, SConfig::GetInstance().m_LocalCoreStartupParameter.GetUniqueID().c_str(), 6)))
{
PanicAlert("The recorded game (%s) is not the same as the selected game (%s)", tmpHeader.gameID, Core::g_CoreStartupParameter.GetUniqueID().c_str());
PanicAlert("The recorded game (%s) is not the same as the selected game (%s)", tmpHeader.gameID, SConfig::GetInstance().m_LocalCoreStartupParameter.GetUniqueID().c_str());
EndPlayInput(false);
}
}
@ -471,7 +471,7 @@ bool BeginRecordingInput(int controllers)
// This is only done here if starting from save state because otherwise we won't have the titleid. Otherwise it's set in WII_IPC_HLE_Device_es.cpp.
// TODO: find a way to GetTitleDataPath() from Movie::Init()
if (Core::g_CoreStartupParameter.bWii)
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
{
if (File::Exists(Common::GetTitleDataPath(g_titleID) + "banner.bin"))
Movie::g_bClearSave = false;
@ -831,7 +831,7 @@ void LoadInput(const std::string& filename)
}
ChangePads(true);
if (Core::g_CoreStartupParameter.bWii)
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
ChangeWiiPads(true);
u64 totalSavedBytes = t_record.GetSize() - 256;
@ -1123,9 +1123,9 @@ void SaveRecording(const std::string& filename)
memset(&header, 0, sizeof(DTMHeader));
header.filetype[0] = 'D'; header.filetype[1] = 'T'; header.filetype[2] = 'M'; header.filetype[3] = 0x1A;
strncpy((char *)header.gameID, Core::g_CoreStartupParameter.GetUniqueID().c_str(), 6);
header.bWii = Core::g_CoreStartupParameter.bWii;
header.numControllers = g_numPads & (Core::g_CoreStartupParameter.bWii ? 0xFF : 0x0F);
strncpy((char *)header.gameID, SConfig::GetInstance().m_LocalCoreStartupParameter.GetUniqueID().c_str(), 6);
header.bWii = SConfig::GetInstance().m_LocalCoreStartupParameter.bWii;
header.numControllers = g_numPads & (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 0xFF : 0x0F);
header.bFromSaveState = g_bRecordingFromSaveState;
header.frameCount = g_totalFrames;
@ -1216,7 +1216,7 @@ void GetSettings()
bSyncGPU = SConfig::GetInstance().m_LocalCoreStartupParameter.bSyncGPU;
iCPUCore = SConfig::GetInstance().m_LocalCoreStartupParameter.iCPUCore;
bNetPlay = NetPlay::IsNetPlayRunning();
if (!Core::g_CoreStartupParameter.bWii)
if (!SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
g_bClearSave = !File::Exists(SConfig::GetInstance().m_strMemoryCardA);
memcards |= (SConfig::GetInstance().m_EXIDevice[0] == EXIDEVICE_MEMORYCARD) << 0;
memcards |= (SConfig::GetInstance().m_EXIDevice[1] == EXIDEVICE_MEMORYCARD) << 1;