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Potential fix for full screen GL in Windows, and fixes for both Linux and Mac
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@102 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -17,14 +17,12 @@
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#ifdef _WIN32
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#include <intrin.h>
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#endif
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#else
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#ifdef __linux__
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//#include <config/i386/cpuid.h>
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#include <xmmintrin.h>
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void __cpuid(int info[4], int x) {}
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#endif
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#include <memory.h>
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