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Drop remnants of the plugin system
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@ -65,7 +65,6 @@ void Pause();
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unsigned int GetAttached();
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void DoState(PointerWrap& p);
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void EmuStateChange(EMUSTATE_CHANGE newState);
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InputConfig* GetConfig();
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ControllerEmu::ControlGroup* GetWiimoteGroup(int number, WiimoteEmu::WiimoteGroup group);
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ControllerEmu::ControlGroup* GetNunchukGroup(int number, WiimoteEmu::NunchukGroup group);
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