warnings and code formatting

This commit is contained in:
Jordan Cristiano
2013-11-13 04:03:46 -05:00
parent 038ffea369
commit f96e9e1ae4
10 changed files with 37 additions and 21 deletions

View File

@ -116,7 +116,7 @@ void PerfQuery::FlushOne()
}
// NOTE: Reported pixel metrics should be referenced to native resolution
m_results[entry.query_type] += (u64)result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT / g_renderer->GetTargetHeight();
m_results[entry.query_type] += (u32)(result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT / g_renderer->GetTargetHeight());
m_query_read_pos = (m_query_read_pos + 1) % ArraySize(m_query_buffer);
--m_query_count;
@ -147,7 +147,7 @@ void PerfQuery::WeakFlush()
if (hr == S_OK)
{
// NOTE: Reported pixel metrics should be referenced to native resolution
m_results[entry.query_type] += (u64)result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT / g_renderer->GetTargetHeight();
m_results[entry.query_type] += (u32)(result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT / g_renderer->GetTargetHeight());
m_query_read_pos = (m_query_read_pos + 1) % ArraySize(m_query_buffer);
--m_query_count;

View File

@ -693,10 +693,10 @@ bool Renderer::SaveScreenshot(const std::string &filename, const TargetRectangle
// D3DX11SaveTextureToFileA doesn't allow us to ignore the alpha channel, so we need to strip it out ourselves
D3D11_MAPPED_SUBRESOURCE map;
D3D::context->Map(s_screenshot_texture, 0, D3D11_MAP_READ_WRITE, 0, &map);
for (unsigned int y = 0; y < rc.GetHeight(); ++y)
for (auto y = 0; y < rc.GetHeight(); ++y)
{
u8* ptr = (u8*)map.pData + y * map.RowPitch + 3;
for (unsigned int x = 0; x < rc.GetWidth(); ++x)
for (auto x = 0; x < rc.GetWidth(); ++x)
{
*ptr = 0xFF;
ptr += 4;

View File

@ -222,9 +222,9 @@ void VertexManager::vFlush()
tex.texImage0[i&3].width + 1, tex.texImage0[i&3].height + 1,
tex.texImage0[i&3].format, tex.texTlut[i&3].tmem_offset<<9,
tex.texTlut[i&3].tlut_format,
(tex.texMode0[i&3].min_filter & 3),
((tex.texMode0[i&3].min_filter & 3) != 0),
(tex.texMode1[i&3].max_lod + 0xf) / 0x10,
tex.texImage1[i&3].image_type);
(tex.texImage1[i&3].image_type != 0));
if (tentry)
{