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Implement ArmFPURoundMode.cpp
Fixes https://bugs.dolphin-emu.org/issues/12388. Might also fix other games that have problems with float/paired instructions in JitArm64, but I haven't tested any.
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@ -199,7 +199,7 @@ if(_M_ARM_64)
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Arm64Emitter.h
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ArmCommon.h
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ArmCPUDetect.cpp
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GenericFPURoundMode.cpp
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ArmFPURoundMode.cpp
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)
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else()
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if(_M_X86) #X86
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