Implement ArmFPURoundMode.cpp

Fixes https://bugs.dolphin-emu.org/issues/12388. Might also fix
other games that have problems with float/paired instructions
in JitArm64, but I haven't tested any.
This commit is contained in:
JosJuice
2021-01-20 14:18:05 +01:00
parent aa3a96f048
commit f96ee475e4
4 changed files with 81 additions and 2 deletions

View File

@ -13,7 +13,7 @@
<ItemGroup>
<ClCompile Include="Common\Arm64Emitter.cpp" />
<ClCompile Include="Common\ArmCPUDetect.cpp" />
<ClCompile Include="Common\GenericFPURoundMode.cpp" />
<ClCompile Include="Common\ArmFPURoundMode.cpp" />
<ClCompile Include="Core\PowerPC\JitArm64\Jit_Util.cpp" />
<ClCompile Include="Core\PowerPC\JitArm64\Jit.cpp" />
<ClCompile Include="Core\PowerPC\JitArm64\JitArm64_BackPatch.cpp" />