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VideoCommon/CommandProcessor: Pass system instance through constructor
Makes the use of the interface a little less noisy, especially given how much of the interface depends on an instance being present.
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@ -41,8 +41,8 @@ namespace Core
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struct System::Impl
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{
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explicit Impl(System& system)
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: m_audio_interface(system), m_core_timing(system), m_cpu(system), m_dsp(system),
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m_dvd_interface(system), m_dvd_thread(system),
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: m_audio_interface(system), m_core_timing(system), m_command_processor{system},
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m_cpu(system), m_dsp(system), m_dvd_interface(system), m_dvd_thread(system),
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m_expansion_interface(system), m_fifo{system}, m_gp_fifo(system), m_memory(system),
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m_power_pc(system), m_mmu(system, m_memory, m_power_pc), m_processor_interface(system),
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m_serial_interface(system), m_video_interface(system),
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