VideoCommon: add additional texture sampler types to ShaderAsset

This commit is contained in:
iwubcode
2023-08-26 12:12:37 -05:00
parent cd31da97d6
commit f982c556b5
2 changed files with 16 additions and 0 deletions

View File

@ -49,6 +49,14 @@ bool ParseShaderProperties(const VideoCommon::CustomAssetLibrary::AssetID& asset
{
property.m_type = ShaderProperty::Type::Type_Sampler2D;
}
else if (type == "samplerarrayshared_main")
{
property.m_type = ShaderProperty::Type::Type_SamplerArrayShared_Main;
}
else if (type == "samplerarrayshared_additional")
{
property.m_type = ShaderProperty::Type::Type_SamplerArrayShared_Additional;
}
else
{
ERROR_LOG_FMT(VIDEO,