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Vulkan: Support runtime selection of WSI
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@ -8,6 +8,7 @@
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Common/WindowSystemInfo.h"
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#include "VideoBackends/Vulkan/Constants.h"
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#include "VideoBackends/Vulkan/Texture2D.h"
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#include "VideoCommon/TextureConfig.h"
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@ -20,18 +21,16 @@ class ObjectCache;
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class SwapChain
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{
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public:
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SwapChain(void* display_handle, void* native_handle, VkSurfaceKHR surface, bool vsync);
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SwapChain(const WindowSystemInfo& wsi, VkSurfaceKHR surface, bool vsync);
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~SwapChain();
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// Creates a vulkan-renderable surface for the specified window handle.
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static VkSurfaceKHR CreateVulkanSurface(VkInstance instance, void* display_handle, void* hwnd);
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static VkSurfaceKHR CreateVulkanSurface(VkInstance instance, const WindowSystemInfo& wsi);
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// Create a new swap chain from a pre-existing surface.
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static std::unique_ptr<SwapChain> Create(void* display_handle, void* native_handle,
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VkSurfaceKHR surface, bool vsync);
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static std::unique_ptr<SwapChain> Create(const WindowSystemInfo& wsi, VkSurfaceKHR surface,
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bool vsync);
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void* GetDisplayHandle() const { return m_display_handle; }
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void* GetNativeHandle() const { return m_native_handle; }
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VkSurfaceKHR GetSurface() const { return m_surface; }
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VkSurfaceFormatKHR GetSurfaceFormat() const { return m_surface_format; }
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AbstractTextureFormat GetTextureFormat() const { return m_texture_format; }
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@ -89,8 +88,7 @@ private:
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VkFramebuffer framebuffer;
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};
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void* m_display_handle;
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void* m_native_handle;
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WindowSystemInfo m_wsi;
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VkSurfaceKHR m_surface = VK_NULL_HANDLE;
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VkSurfaceFormatKHR m_surface_format = {};
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VkPresentModeKHR m_present_mode = VK_PRESENT_MODE_RANGE_SIZE_KHR;
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