mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 21:30:19 -06:00
Make checking for focus optional for njoy input.
So if one wants, on one monitor play Dolphin, and on the other use the keyboard for something else git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2082 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -164,6 +164,7 @@ void Config::Save(int Slot)
|
||||
|
||||
file.Set(SectionName.c_str(), "Diagonal", PadMapping[i].SDiagonal);
|
||||
file.Set(SectionName.c_str(), "SquareToCircle", PadMapping[i].bSquareToCircle);
|
||||
file.Set(SectionName.c_str(), "CheckForFocus", bCheckFocus);
|
||||
// ======================================
|
||||
|
||||
// Debugging
|
||||
@ -246,6 +247,7 @@ void Config::Load(bool ChangePad, bool ChangeSaveByID)
|
||||
|
||||
file.Get(SectionName.c_str(), "Diagonal", &PadMapping[i].SDiagonal, "100%");
|
||||
file.Get(SectionName.c_str(), "SquareToCircle", &Tmp, false); PadMapping[i].bSquareToCircle = Tmp;
|
||||
file.Get(SectionName.c_str(), "CheckForFocus", &bCheckFocus, true);
|
||||
// =============================
|
||||
|
||||
// Debugging
|
||||
|
Reference in New Issue
Block a user