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Make checking for focus optional for njoy input.
So if one wants, on one monitor play Dolphin, and on the other use the keyboard for something else git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2082 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -232,6 +232,7 @@ extern std::vector<u8> Keys;
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extern CONTROLLER_MAPPING PadMapping[4];
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extern HWND m_hWnd; // Handle to window
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extern int NumPads, NumGoodPads; // Number of goods pads
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extern bool bCheckFocus;
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#endif
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