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VideoCommon: report games that set bits in XFMEM_CLIPDISABLE
The SDK only exposes the lowest bit. The Nintendo Channel intro is currently broken because we don't implement this (see issue 12562).
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@ -48,10 +48,16 @@ static void XFRegWritten(int transferSize, u32 baseAddress, DataReader src)
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break;
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case XFMEM_CLIPDISABLE:
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// if (data & 1) {} // disable clipping detection
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// if (data & 2) {} // disable trivial rejection
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// if (data & 4) {} // disable cpoly clipping acceleration
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{
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ClipDisable setting{.hex = newValue};
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if (setting.disable_clipping_detection)
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DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::SETS_XF_CLIPDISABLE_BIT_0);
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if (setting.disable_trivial_rejection)
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DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::SETS_XF_CLIPDISABLE_BIT_1);
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if (setting.disable_cpoly_clipping_acceleration)
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DolphinAnalytics::Instance().ReportGameQuirk(GameQuirk::SETS_XF_CLIPDISABLE_BIT_2);
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break;
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}
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case XFMEM_VTXSPECS: //__GXXfVtxSpecs, wrote 0004
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break;
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