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Wiimote:
1) I fixed the emulated Nunchuck in Zelda - TP, however I chose the minimum workable delay time that worked in my PC, in fact it's so short that the Nunchuck still fails sometimes. If you have a very fast PC or something like that so that the Nunchuck still don't work please let me know. 2) I also made the Wiimote work after Stop and Start 3) I changed /Dev/USB to initialize the emulated Wiimote directly after ScanEnable, not wait for any countdown git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1814 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -30,7 +30,8 @@
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BootManager.cpp BootCore
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Core Core.cpp Init Thread creation
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EmuThread Calls CBoot::BootUp
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Boot.cpp
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Boot.cpp CBoot::BootUp()
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CBoot::EmulatedBIOS_Wii() / GC() or Load_BIOS()
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*/
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// =============
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@ -54,6 +55,7 @@
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#include "ConfigMain.h"
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#include "Frame.h"
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#include "CodeWindow.h"
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#include "../../../../Branches/MusicMod/Common/Src/Console.h"
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#ifdef MUSICMOD
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#include "../../../Branches/MusicMod/Main/Src/Main.h" // MusicMod
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#endif
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