PixelShaderGen: Store tex scale as an integer.

This commit is contained in:
Tony Wasserka
2014-01-29 15:52:24 +01:00
parent 16109fb453
commit fa7173d099
4 changed files with 10 additions and 13 deletions

View File

@ -411,9 +411,6 @@ union TEXSCALE
u32 rid : 8;
};
u32 hex;
float getScaleS(int i){return 1.0f/(float)(1<<(i?ss1:ss0));}
float getScaleT(int i){return 1.0f/(float)(1<<(i?ts1:ts0));}
};
union RAS1_IREF